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e19220d15a
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A lot of minor UI fixes...
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2024-05-11 06:01:07 -04:00 |
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67c8197ba7
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Minor changes and benchmarking...
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2024-05-11 05:13:45 -04:00 |
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f02dcc66f5
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Added names for Equipment...
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2024-05-11 03:50:51 -04:00 |
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20e0bd6e50
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Renamed one folder...
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2024-05-11 03:40:51 -04:00 |
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4e3d5cfa61
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Renamed Item package, minor changes...
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2024-05-11 03:38:33 -04:00 |
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f7e3d41b05
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Fixed small help box bug...
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2024-05-11 03:20:04 -04:00 |
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a3b1bbbc82
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Work in progress UI changes...
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2024-05-11 03:03:28 -04:00 |
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4f46b202df
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Major unit refactoring...
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2024-05-11 02:13:20 -04:00 |
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b71493497a
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Revised Unit package to use indexed arrays...
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2024-05-11 01:45:06 -04:00 |
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572372a3bf
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Added skill and resource point lists in...
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2024-05-11 00:49:15 -04:00 |
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bd9b3f0056
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Prototyping out Chad state view panel...
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2024-05-11 00:42:24 -04:00 |
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39335fe890
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A lot of major refactoring, adding world data soon...
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2024-05-11 00:28:50 -04:00 |
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96378e541c
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Removed core unit sprite...
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2024-05-10 23:45:00 -04:00 |
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4f1dddd7d1
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New world biome previews and changed introduction...
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2024-05-10 23:44:09 -04:00 |
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642a0b5046
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Some refactoring and experimental work...
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2024-05-10 22:09:30 -04:00 |
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af4e800498
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Minor changes from yesterday...
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2024-05-09 22:23:40 -04:00 |
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8a9135bdd9
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Finished most of monospace font...
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2024-05-09 17:31:28 -04:00 |
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c8d61ad968
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Finished alpha unit-less mapshot procedure...
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2024-05-09 15:54:39 -04:00 |
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62dc7a81d6
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Prototyping mapshot functionality...
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2024-05-09 14:52:19 -04:00 |
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339da3e318
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Robes and hoods sprites...
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2024-05-09 13:12:12 -04:00 |
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27c887089f
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File IO experimentation...
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2024-05-09 12:52:23 -04:00 |
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e75c62b0d0
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Added check boxes...
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2024-05-09 11:28:40 -04:00 |
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36358dc2c1
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Work in progress font and buttons...
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2024-05-09 11:03:39 -04:00 |
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16db1d8efd
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Added introduction sprites...
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2024-05-09 09:11:26 -04:00 |
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c0fe52c155
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Minor Core drawing changes and 4 new item sprites...
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2024-05-09 06:49:24 -04:00 |
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8a27843637
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Revised some pixel art and abstracted out map frame with new sprites for it...
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2024-05-09 06:16:11 -04:00 |
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dad2e46c34
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Added unit+items to world drawing procedure...
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2024-05-09 05:07:20 -04:00 |
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7e660f394a
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Added in-world-preview map frame rendering...
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2024-05-09 04:07:25 -04:00 |
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ff9cf274d0
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Added cursor movement with range 6 and more tiny fixes...
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2024-05-09 03:53:38 -04:00 |
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9ad5151048
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Added title bar colour...
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2024-05-09 02:43:09 -04:00 |
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2f09cb9216
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Revised some Core and Ray code...
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2024-05-09 02:08:01 -04:00 |
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394ee1f98e
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A lot of refactoring and pixelbug fixing, still WIP...
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2024-05-08 19:30:00 -04:00 |
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0e3a14ccab
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Removed AI completely, refactored UI and Core.
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2024-05-08 18:34:49 -04:00 |
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c16f5dd4e3
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Circled map revealing thing and had dinner...
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2024-05-08 18:06:37 -04:00 |
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e73d65ec9a
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Added map revealing thing...
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2024-05-08 17:14:49 -04:00 |
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faad7fac15
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Refactored some core and UI code...
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2024-05-08 16:45:08 -04:00 |
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a493ea7d61
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Changed signal mode to strict enumeration value, have equality hack...
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2024-05-08 16:17:47 -04:00 |
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42806f33c5
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Removed a lot of dead code, stupid stuff, and bot-unique AI...
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2024-05-08 15:43:44 -04:00 |
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9ad650eab0
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Removed old menu procedures from attribute, skill and resource packages...
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2024-05-08 15:33:13 -04:00 |
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5be8b6af53
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Refactored UI code a lot, more to come with new record...
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2024-05-07 09:59:26 -04:00 |
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2308d088b9
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Work in progress on menu alignment...
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2024-05-07 09:06:08 -04:00 |
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90d7576ad1
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Added 6 new skills...
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2024-05-07 08:07:01 -04:00 |
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9175d9eab3
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Added new skill pixel art icons...
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2024-05-07 07:58:05 -04:00 |
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6472192efc
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New resource icons...
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2024-05-07 03:58:41 -04:00 |
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5bc6a1c81d
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New attribute icons and minor source changes...
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2024-05-07 02:58:56 -04:00 |
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aed65c0854
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Small fix, Ada does not have default Steel resource, missed pun, Steelman Language Requirements...
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2024-05-06 14:54:25 -04:00 |
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938b9fc961
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Resource descriptions...
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2024-05-06 14:52:01 -04:00 |
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7b8226f3ab
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Attribute descriptions...
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2024-05-06 14:44:15 -04:00 |
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58598f03c0
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Extended landmarks collision to be any size, aka landmark sprite dependent.
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2024-05-06 14:35:19 -04:00 |
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7c8b9432a4
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Extended collision system to buildings...
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2024-05-06 14:18:30 -04:00 |
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