Commit Graph

153 Commits

Author SHA1 Message Date
c8e5a905a8 Added pixel art spears... 2024-04-29 07:43:38 -04:00
924bed0efa Added pixel art shields... 2024-04-29 06:48:39 -04:00
7539db910e Added few pixel art armours, skipped weapons and new ones... 2024-04-29 05:52:05 -04:00
47379ded98 Added pixel art maces and clubs... 2024-04-29 04:56:47 -04:00
ed554ff8fe Minor UI changes... 2024-04-28 17:18:14 -04:00
037386c063 Added pixel art battleaxes... 2024-04-28 16:57:57 -04:00
4940f72336 Forgot the bronze axe... 2024-04-28 16:01:11 -04:00
963cce70d0 Added pixel art axes... 2024-04-28 14:25:20 -04:00
65570987c2 Added pixel art greatswords... 2024-04-28 13:53:49 -04:00
a6d7b437a1 Compressed sword sprites... 2024-04-28 13:33:27 -04:00
99fe7bc47c Added pixel art swords... 2024-04-28 13:28:21 -04:00
2c21fb6b55 Fixed camera movement and zooming tiny bug, added zoom in/out on keypad. 2024-04-27 14:38:16 -04:00
d14d5f719f Found one bug, do not move on arrow keys... 2024-04-27 13:57:30 -04:00
0c54eb0226 Trying to add main menu theme song, Lifelover Nackshott... 2024-04-27 13:27:19 -04:00
9984f94c0e Fixed one UI bug, general revision almost done. 2024-04-27 13:05:44 -04:00
72605d02de Work in progress, quick push... 2024-04-27 12:34:16 -04:00
4bfc09dc08 Refactored loop, record and declare keyword alignment... 2024-04-27 10:01:54 -04:00
7c1308978b World tile details, generation fix, minor bug fixes... 2024-04-27 09:04:47 -04:00
ac2516439d Major changes done, now grinding code style... 2024-04-27 07:03:40 -04:00
a02d7bdbcf Minor changes yet again, UI and World refactoring in progress... 2024-04-27 03:49:02 -04:00
2f62c204bf Minor changes before going to bed... 2024-04-26 19:46:09 -04:00
8afc4fb6ef Major code refactoring compiles and runs, next is data... 2024-04-26 18:25:29 -04:00
882e7f0c57 Deleting hexagonal sprites... 2024-04-26 18:24:38 -04:00
6fd6157bfb Extended landmark animations to 4 frames... 2024-04-26 17:08:13 -04:00
3c751d26e1 Adding sprites finally, this will change a lot... 2024-04-26 16:31:45 -04:00
db42302736 Autistic naming changes, version 667... 2024-04-26 16:28:01 -04:00
25ab404c92 Autistic naming changes, version 666... 2024-04-26 16:05:48 -04:00
93a8898b56 Experimental work on code structure in Items... 2024-04-26 15:49:49 -04:00
e5b06431bd Cleaned up Ray specification... 2024-04-26 11:05:19 -04:00
c31d319a93 Removed Ray namespace from Core... 2024-04-26 10:33:17 -04:00
9ba2c4a31e More updates, refactoring very soon... 2024-04-25 09:26:08 -04:00
310a6d035d UI and world scaling code... 2024-04-25 05:27:44 -04:00
0653ca2f57 Minor changes that ease the work... 2024-04-25 04:14:45 -04:00
206bd28fa8 Everything works now, less content, placeholders... 2024-04-25 03:46:07 -04:00
3750a8727b Breaking compilation of ~3000 SLOC project... 2024-04-25 00:27:13 -04:00
4b832177b0 Revised skills, attributes and resources... 2024-04-23 19:26:55 -04:00
950384aede Menu updates and image stringification... 2024-04-23 16:33:07 -04:00
a2e5ce337e Revised trait and sprite arrays... 2024-04-23 16:19:29 -04:00
d5e9a91c27 Minor skill changes... 2024-04-23 15:38:51 -04:00
a62dd1a3f3 Small main update... 2024-03-28 19:58:47 -04:00
3c7cd66cb7 Changed AI prototype structure to use global variables for implementation simplicity. 2024-03-25 14:28:49 -04:00
b8088023ec Forgot the change... 2024-03-24 11:49:29 -04:00
77f5adba08 Few comments for tomorrow... 2024-03-24 11:24:00 -04:00
71b6186474 Prototype is ready, review debug in progress... 2024-03-24 09:14:54 -04:00
fc6c37bc2e Finished 4th AI prototype, works nicely, we will see for scalability... 2024-03-24 08:07:42 -04:00
c6ba77627d Reality check and bit hacking... 2024-03-24 07:46:56 -04:00
4dfb96e3ad Insane bit hackery... 2024-03-22 14:38:17 -04:00
9960dca477 Changing core AI structure and adding AI agent data... 2024-03-22 13:57:31 -04:00
ed027eaccb Added global clan name list... 2024-03-22 11:19:05 -04:00
2989bbda90 Added global female names... 2024-03-22 11:16:35 -04:00