|
300c1b78e3
|
Added unlimited movement by target...
|
2024-06-02 09:48:57 -04:00 |
|
|
c7253308a3
|
Added arrow rendering...
|
2024-06-02 08:42:47 -04:00 |
|
|
9c23103d05
|
Added diagonal arrows and target...
|
2024-06-02 08:11:48 -04:00 |
|
|
c682f03f9b
|
Refactored Core package usage...
|
2024-06-02 07:14:06 -04:00 |
|
|
6d97eb4d39
|
Major refactoring...
|
2024-06-02 07:02:36 -04:00 |
|
|
6e80842b1a
|
Reverting stupid fucking changes I have made, chasing simplicity...
|
2024-06-02 04:34:59 -04:00 |
|
|
b8e398b712
|
Various experiments...
|
2024-06-01 20:42:12 -04:00 |
|
|
6bfc1b9372
|
Refactored view icons...
|
2024-06-01 18:59:37 -04:00 |
|
|
35a568f6ab
|
Resource and skill refactoring...
|
2024-06-01 18:25:10 -04:00 |
|
|
1e88d09de1
|
Experimenting with new heap-based memory management system...
|
2024-06-01 18:01:14 -04:00 |
|
|
103ce2e4c1
|
Construction unstringing...
|
2024-06-01 17:27:18 -04:00 |
|
|
48ff5347a8
|
Equipment unstringing...
|
2024-06-01 15:36:15 -04:00 |
|
|
8018d22794
|
Added month, week and day names...
|
2024-06-01 15:10:31 -04:00 |
|
|
4340ab7d2d
|
Added end turn button sprites...
|
2024-06-01 14:09:35 -04:00 |
|
|
cb34d6abf4
|
Added movement arrow sprites and points...
|
2024-06-01 12:39:44 -04:00 |
|
|
b355ad4db8
|
Finished renaming values and traits for now...
|
2024-06-01 11:56:18 -04:00 |
|
|
23abbeb5e4
|
More renaming of variables, constants and types...
|
2024-06-01 11:46:17 -04:00 |
|
|
b495f870b3
|
Minor general refactoring of naming style...
|
2024-06-01 11:27:59 -04:00 |
|
|
4d52aea6ac
|
Major revision, work in progress...
|
2024-05-31 07:14:00 -04:00 |
|
|
39b7a9c0b9
|
Added iconflow procedure, work in progress...
|
2024-05-29 10:20:35 -04:00 |
|
|
2241ba8279
|
Added prototype notifications, they are bad...
|
2024-05-29 09:26:10 -04:00 |
|
|
a71e4f9a36
|
Added fruit tree loctions...
|
2024-05-28 08:05:56 -04:00 |
|
|
b6cef84f28
|
Finished saving equipment and inventory...
|
2024-05-28 06:53:48 -04:00 |
|
|
34edd2ef72
|
Added picking-up bananas...
|
2024-05-28 06:08:45 -04:00 |
|
|
f5fc9654b5
|
Added animal item-drops...
|
2024-05-28 05:44:54 -04:00 |
|
|
e6ca830e34
|
Added fruits...
|
2024-05-28 04:25:34 -04:00 |
|
|
36621cbfba
|
Moved materials...
|
2024-05-27 17:51:21 -04:00 |
|
|
ce4f1d435a
|
Removed 45 degree walls, added dwarven high tower and walls...
|
2024-05-27 17:37:53 -04:00 |
|
|
7382d0d9d5
|
Some more Raylib functions...
|
2024-05-27 16:38:18 -04:00 |
|
|
6cedff3ff8
|
Refactored UI package...
|
2024-05-27 14:38:56 -04:00 |
|
|
1a7c8e44d0
|
Changed Core package clipping...
|
2024-05-27 13:48:12 -04:00 |
|
|
632916444f
|
More code refactoring...
|
2024-05-27 12:59:41 -04:00 |
|
|
4cd99a1003
|
Refactored world drawing procedures...
|
2024-05-27 12:45:31 -04:00 |
|
|
a5351bb4c5
|
Finished general world rendering profiling and added rendering caps...
|
2024-05-27 11:51:57 -04:00 |
|
|
7b57ad4bd1
|
Profiling and optimization of tiles rendering done...
|
2024-05-27 11:31:03 -04:00 |
|
|
9ef53ed704
|
Added copied greave icons and world profiling...
|
2024-05-27 10:40:07 -04:00 |
|
|
992facd9f4
|
Added helmet icons...
|
2024-05-27 07:46:19 -04:00 |
|
|
63c1844890
|
Added ash, grass, rough and sand biome spritesheets...
|
2024-05-27 06:03:07 -04:00 |
|
|
71984fb0fd
|
Finished snow biome spritesheet...
|
2024-05-27 05:02:02 -04:00 |
|
|
f1ebe09f82
|
Finished swamp biome spritesheet...
|
2024-05-26 16:20:08 -04:00 |
|
|
c59d915f66
|
Refactored lake generation and collision-restricted generation...
|
2024-05-26 14:56:32 -04:00 |
|
|
1699d73d55
|
Extracted earth to water transition procedure...
|
2024-05-26 14:15:26 -04:00 |
|
|
513e4655f3
|
Good night me...
|
2024-05-25 15:43:54 -04:00 |
|
|
cabd180dfb
|
Last bug fixed, but code sucks...
|
2024-05-25 14:56:08 -04:00 |
|
|
ca93e3ad8e
|
Added lake borders, one last thing to fix...
|
2024-05-25 14:45:01 -04:00 |
|
|
1d0e71f814
|
Added inner lake corners...
|
2024-05-25 14:20:43 -04:00 |
|
|
4be93b4380
|
Added lake corners...
|
2024-05-25 13:57:13 -04:00 |
|
|
2436aebe22
|
Happy with lake generation...
|
2024-05-25 13:10:34 -04:00 |
|
|
96a6b073c5
|
Experimenting with very simple generation...
|
2024-05-25 10:43:47 -04:00 |
|
|
03719ab744
|
Testing lake procedural generation...
|
2024-05-25 08:56:49 -04:00 |
|
|
cd96dc5ea1
|
Implemented water, tested, but not procedurally generated yet...
|
2024-05-25 08:40:28 -04:00 |
|
|
fc5b64532f
|
Refactored biome-separated world rendering...
|
2024-05-25 06:33:05 -04:00 |
|
|
043dba7c07
|
Added separate biome terrain sprite sheets...
|
2024-05-25 05:46:18 -04:00 |
|
|
4b274bf2e5
|
Added window size limits and cursor rendering...
|
2024-05-25 04:39:07 -04:00 |
|
|
3c4816c6ee
|
Completed map saving and loading, needs item data...
|
2024-05-25 03:53:53 -04:00 |
|
|
68cf53a11f
|
Added all sorts of point saving...
|
2024-05-25 03:19:58 -04:00 |
|
|
f4453d06a3
|
Revised map saving a lot...
|
2024-05-25 03:00:30 -04:00 |
|
|
d675ce7467
|
Minor refactorings, moving procedures to world and quality revisions...
|
2024-05-25 01:48:03 -04:00 |
|
|
50e8bfdb98
|
Prototype sequaltial integer IO...
|
2024-05-23 08:29:21 -04:00 |
|
|
32d41d7669
|
Prototype map saving, PNG based, probably will be removed...
|
2024-05-23 08:03:38 -04:00 |
|
|
cfb053bb9c
|
Removed usage of Core package namespace from Main...
|
2024-05-23 07:30:44 -04:00 |
|
|
75e3770bff
|
Added and tested 2 more locations...
|
2024-05-23 06:36:59 -04:00 |
|
|
d92cc40c61
|
Refactoring code in general...
|
2024-05-23 04:52:45 -04:00 |
|
|
912fcaa047
|
Added skill points...
|
2024-05-23 04:44:43 -04:00 |
|
|
ea3496c1a5
|
Work in progress update, refactored Effect package...
|
2024-05-23 03:57:06 -04:00 |
|
|
50eced984c
|
Adding points in most logical places...
|
2024-05-23 03:34:45 -04:00 |
|
|
f65c8c252f
|
Using points, work in progress...
|
2024-05-23 02:58:30 -04:00 |
|
|
fc6d0c44f2
|
Added resource cheats...
|
2024-05-22 21:22:34 -04:00 |
|
|
724a037413
|
Refactoring and F keys...
|
2024-05-22 21:05:19 -04:00 |
|
|
45b2d4feb8
|
Minor update to Unit package... Sadly...
|
2024-05-21 12:15:51 -04:00 |
|
|
388b039671
|
Refactored Unit package a lot...
|
2024-05-21 11:14:17 -04:00 |
|
|
94073bdd59
|
Work in progress on minimap rendering...
|
2024-05-20 16:55:16 -04:00 |
|
|
a02a50d72c
|
Minor source changes...
|
2024-05-20 15:30:40 -04:00 |
|
|
3d3424aa18
|
Removed sounds for now, added sword icons...
|
2024-05-19 18:59:02 -04:00 |
|
|
8e72e66469
|
Gameplay pretty much finished except for buildings...
|
2024-05-19 15:06:20 -04:00 |
|
|
d9fa3ef605
|
Finished map frame, ez...
|
2024-05-19 14:34:13 -04:00 |
|
|
7b65d4e0db
|
Reimplementing zoom factor related map border rednering...
|
2024-05-19 13:57:13 -04:00 |
|
|
b947518a56
|
Revision of Chad data in World package...
|
2024-05-19 13:29:28 -04:00 |
|
|
3af6733ebe
|
Added states to locations...
|
2024-05-19 12:29:15 -04:00 |
|
|
753b35b60d
|
Finished naive effect implementation...
|
2024-05-19 11:32:19 -04:00 |
|
|
9b5bffa7d3
|
Finished world locations, working on effects and evokes...
|
2024-05-19 10:33:58 -04:00 |
|
|
c4ac4e759c
|
Implementing HoM&M3-like water due to performance...
|
2024-05-19 07:23:55 -04:00 |
|
|
dc45310370
|
Initial braindead borderless random water implementation...
|
2024-05-19 07:02:34 -04:00 |
|
|
24203e0992
|
Adding water slowly but surely...
|
2024-05-19 06:43:46 -04:00 |
|
|
907f117f41
|
Revised few Core functions to use tint, and blanked tiny fill bars...
|
2024-05-19 05:42:45 -04:00 |
|
|
38ff1739ae
|
Tested out tinted tiny fill bars, works, uploading other sprites soon...
|
2024-05-19 05:18:19 -04:00 |
|
|
b86c9235c5
|
Fixed borders in fill bars...
|
2024-05-19 04:52:43 -04:00 |
|
|
8e66036e2f
|
Ended major refactoring for now...
|
2024-05-19 03:18:31 -04:00 |
|
|
20c6e78ec4
|
Work in progress on refactoring stupid names...
|
2024-05-19 02:59:45 -04:00 |
|
|
169866a93c
|
Another major moving, source code fixed, all works!
|
2024-05-18 15:16:09 -04:00 |
|
|
a3f3082268
|
Added few more equipment icons and other minor refactorings...
|
2024-05-17 21:52:05 -04:00 |
|
|
929334dd9f
|
Refactored points drawing code and revised Chad view...
|
2024-05-17 21:00:50 -04:00 |
|
|
5e1aad287e
|
Finished item pick-ups and inventory...
|
2024-05-17 20:02:37 -04:00 |
|
|
bcbc66d8e1
|
Work in progress on equipment, works so far...
|
2024-05-17 19:37:52 -04:00 |
|
|
6a0b93949a
|
Implementing inventory, pick-ups, drop-downs, chad data viewer...
|
2024-05-17 18:35:31 -04:00 |
|
|
e773e4b385
|
Minor mapshot fix...
|
2024-05-16 15:31:48 -04:00 |
|
|
f2dede1a16
|
Added landmark descriptions and names, and 4 new ones...
|
2024-05-16 15:28:02 -04:00 |
|
|
600ca67069
|
Various general refactoring...
|
2024-05-16 14:52:41 -04:00 |
|
|
5b0c6f2e0f
|
Working on Chad menus...
|
2024-05-16 13:17:36 -04:00 |
|
|
6e85588237
|
Added chads and more chad information, also refactored UI...
|
2024-05-16 12:35:36 -04:00 |
|