Commit Graph

187 Commits

Author SHA1 Message Date
7b57ad4bd1 Profiling and optimization of tiles rendering done... 2024-05-27 11:31:03 -04:00
9ef53ed704 Added copied greave icons and world profiling... 2024-05-27 10:40:07 -04:00
992facd9f4 Added helmet icons... 2024-05-27 07:46:19 -04:00
63c1844890 Added ash, grass, rough and sand biome spritesheets... 2024-05-27 06:03:07 -04:00
71984fb0fd Finished snow biome spritesheet... 2024-05-27 05:02:02 -04:00
cd96dc5ea1 Implemented water, tested, but not procedurally generated yet... 2024-05-25 08:40:28 -04:00
fc5b64532f Refactored biome-separated world rendering... 2024-05-25 06:33:05 -04:00
4b274bf2e5 Added window size limits and cursor rendering... 2024-05-25 04:39:07 -04:00
3c4816c6ee Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
f4453d06a3 Revised map saving a lot... 2024-05-25 03:00:30 -04:00
d675ce7467 Minor refactorings, moving procedures to world and quality revisions... 2024-05-25 01:48:03 -04:00
50e8bfdb98 Prototype sequaltial integer IO... 2024-05-23 08:29:21 -04:00
32d41d7669 Prototype map saving, PNG based, probably will be removed... 2024-05-23 08:03:38 -04:00
cfb053bb9c Removed usage of Core package namespace from Main... 2024-05-23 07:30:44 -04:00
912fcaa047 Added skill points... 2024-05-23 04:44:43 -04:00
50eced984c Adding points in most logical places... 2024-05-23 03:34:45 -04:00
f65c8c252f Using points, work in progress... 2024-05-23 02:58:30 -04:00
fc6d0c44f2 Added resource cheats... 2024-05-22 21:22:34 -04:00
3d3424aa18 Removed sounds for now, added sword icons... 2024-05-19 18:59:02 -04:00
8e72e66469 Gameplay pretty much finished except for buildings... 2024-05-19 15:06:20 -04:00
7b65d4e0db Reimplementing zoom factor related map border rednering... 2024-05-19 13:57:13 -04:00
b947518a56 Revision of Chad data in World package... 2024-05-19 13:29:28 -04:00
3af6733ebe Added states to locations... 2024-05-19 12:29:15 -04:00
24203e0992 Adding water slowly but surely... 2024-05-19 06:43:46 -04:00
907f117f41 Revised few Core functions to use tint, and blanked tiny fill bars... 2024-05-19 05:42:45 -04:00
b86c9235c5 Fixed borders in fill bars... 2024-05-19 04:52:43 -04:00
169866a93c Another major moving, source code fixed, all works! 2024-05-18 15:16:09 -04:00
a3f3082268 Added few more equipment icons and other minor refactorings... 2024-05-17 21:52:05 -04:00
bcbc66d8e1 Work in progress on equipment, works so far... 2024-05-17 19:37:52 -04:00
6a0b93949a Implementing inventory, pick-ups, drop-downs, chad data viewer... 2024-05-17 18:35:31 -04:00
e773e4b385 Minor mapshot fix... 2024-05-16 15:31:48 -04:00
600ca67069 Various general refactoring... 2024-05-16 14:52:41 -04:00
5b0c6f2e0f Working on Chad menus... 2024-05-16 13:17:36 -04:00
6e85588237 Added chads and more chad information, also refactored UI... 2024-05-16 12:35:36 -04:00
20e1c6a91c Implemented tiny fill bars for 7 UI themes... 2024-05-16 10:13:08 -04:00
a33b4e2453 Added Uldrae... 2024-05-15 08:31:49 -04:00
7ba21d2a81 Minor refactoring of deity data... 2024-05-15 06:38:53 -04:00
611ac28395 Reimplemented magics and added 3 new ones... 2024-05-13 15:43:06 -04:00
adaf96d743 Refactoring will wait... 2024-05-13 09:55:14 -04:00
0d1b03cdd1 Added mouse wheel, text scrolling... 2024-05-13 09:32:49 -04:00
53a4179c40 Even worse code due to Adas limitations... 2024-05-13 09:20:16 -04:00
482e43deac Minor fixes font wise... 2024-05-13 08:09:54 -04:00
ec45e7c1e4 Okay, it works, time to refactor it... 2024-05-13 06:54:57 -04:00
521ce5dd0b The worst Ada code I have ever wrote... 2024-05-13 06:41:21 -04:00
725296802c Implementing Xyntax in Ada work in progress... 2024-05-13 04:03:27 -04:00
f8c75a8be5 Work in progress on source code preview... 2024-05-12 20:45:26 -04:00
b4e01ceba2 Added Material package... 2024-05-12 20:15:36 -04:00
515da79e86 More Faity UI theme sprites... 2024-05-12 12:33:25 -04:00
be775dfd2e Moved monospace font to UI... 2024-05-12 11:12:52 -04:00
34c87628eb Added reveal map on M signal... 2024-05-12 10:07:37 -04:00