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ea3496c1a5
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Work in progress update, refactored Effect package...
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2024-05-23 03:57:06 -04:00 |
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fc6d0c44f2
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Added resource cheats...
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2024-05-22 21:22:34 -04:00 |
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724a037413
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Refactoring and F keys...
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2024-05-22 21:05:19 -04:00 |
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94073bdd59
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Work in progress on minimap rendering...
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2024-05-20 16:55:16 -04:00 |
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8e72e66469
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Gameplay pretty much finished except for buildings...
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2024-05-19 15:06:20 -04:00 |
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b947518a56
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Revision of Chad data in World package...
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2024-05-19 13:29:28 -04:00 |
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3af6733ebe
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Added states to locations...
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2024-05-19 12:29:15 -04:00 |
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753b35b60d
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Finished naive effect implementation...
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2024-05-19 11:32:19 -04:00 |
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9b5bffa7d3
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Finished world locations, working on effects and evokes...
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2024-05-19 10:33:58 -04:00 |
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c4ac4e759c
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Implementing HoM&M3-like water due to performance...
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2024-05-19 07:23:55 -04:00 |
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dc45310370
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Initial braindead borderless random water implementation...
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2024-05-19 07:02:34 -04:00 |
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24203e0992
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Adding water slowly but surely...
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2024-05-19 06:43:46 -04:00 |
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929334dd9f
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Refactored points drawing code and revised Chad view...
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2024-05-17 21:00:50 -04:00 |
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6a0b93949a
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Implementing inventory, pick-ups, drop-downs, chad data viewer...
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2024-05-17 18:35:31 -04:00 |
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f2dede1a16
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Added landmark descriptions and names, and 4 new ones...
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2024-05-16 15:28:02 -04:00 |
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23122cecd0
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Added 10 world landmarks...
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2024-05-15 05:06:15 -04:00 |
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53a4179c40
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Even worse code due to Adas limitations...
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2024-05-13 09:20:16 -04:00 |
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34c87628eb
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Added reveal map on M signal...
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2024-05-12 10:07:37 -04:00 |
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4e3d5cfa61
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Renamed Item package, minor changes...
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2024-05-11 03:38:33 -04:00 |
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4f1dddd7d1
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New world biome previews and changed introduction...
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2024-05-10 23:44:09 -04:00 |
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c8d61ad968
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Finished alpha unit-less mapshot procedure...
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2024-05-09 15:54:39 -04:00 |
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8a27843637
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Revised some pixel art and abstracted out map frame with new sprites for it...
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2024-05-09 06:16:11 -04:00 |
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dad2e46c34
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Added unit+items to world drawing procedure...
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2024-05-09 05:07:20 -04:00 |
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58598f03c0
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Extended landmarks collision to be any size, aka landmark sprite dependent.
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2024-05-06 14:35:19 -04:00 |
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d60e511ed9
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Added map view shading, square now...
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2024-05-06 13:59:08 -04:00 |
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b494cf8ef7
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Implemented landmark collision system...
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2024-05-06 08:38:47 -04:00 |
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5fef023964
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Added constructions and items into world data painlessly...
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2024-05-05 11:46:56 -04:00 |
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6d997367d4
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Preparing World package for construction and item inclusion...
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2024-05-05 11:38:15 -04:00 |
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cc7c27833d
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Fixed world UV rendering bug, added Alice into dumb rendering process.
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2024-05-03 05:28:44 -04:00 |
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7c1308978b
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World tile details, generation fix, minor bug fixes...
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2024-04-27 09:04:47 -04:00 |
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a02d7bdbcf
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Minor changes yet again, UI and World refactoring in progress...
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2024-04-27 03:49:02 -04:00 |
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2f62c204bf
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Minor changes before going to bed...
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2024-04-26 19:46:09 -04:00 |
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8afc4fb6ef
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Major code refactoring compiles and runs, next is data...
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2024-04-26 18:25:29 -04:00 |
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25ab404c92
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Autistic naming changes, version 666...
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2024-04-26 16:05:48 -04:00 |
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3750a8727b
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Breaking compilation of ~3000 SLOC project...
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2024-04-25 00:27:13 -04:00 |
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a2e5ce337e
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Revised trait and sprite arrays...
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2024-04-23 16:19:29 -04:00 |
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c6b6c708db
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Added item rendering to world...
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2024-02-26 18:00:15 -05:00 |
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f7976b922d
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Added chads aka heroes and excluded menu information...
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2024-02-22 03:29:04 -05:00 |
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cdac9d02f7
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Removed prototype menus, there is a better way to make them...
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2024-02-22 02:48:25 -05:00 |
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477299302e
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Initial 6 week long progress...
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2024-02-15 21:03:09 -05:00 |
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