Commit Graph

44 Commits

Author SHA1 Message Date
725296802c Implementing Xyntax in Ada work in progress... 2024-05-13 04:03:27 -04:00
be775dfd2e Moved monospace font to UI... 2024-05-12 11:12:52 -04:00
e19220d15a A lot of minor UI fixes... 2024-05-11 06:01:07 -04:00
bd9b3f0056 Prototyping out Chad state view panel... 2024-05-11 00:42:24 -04:00
642a0b5046 Some refactoring and experimental work... 2024-05-10 22:09:30 -04:00
e75c62b0d0 Added check boxes... 2024-05-09 11:28:40 -04:00
36358dc2c1 Work in progress font and buttons... 2024-05-09 11:03:39 -04:00
dad2e46c34 Added unit+items to world drawing procedure... 2024-05-09 05:07:20 -04:00
7e660f394a Added in-world-preview map frame rendering... 2024-05-09 04:07:25 -04:00
ff9cf274d0 Added cursor movement with range 6 and more tiny fixes... 2024-05-09 03:53:38 -04:00
2f09cb9216 Revised some Core and Ray code... 2024-05-09 02:08:01 -04:00
2308d088b9 Work in progress on menu alignment... 2024-05-07 09:06:08 -04:00
24f3a047d0 New prototype mouse input system... 2024-05-04 08:26:51 -04:00
16fbf216da Revised UI structure to use dynamic arrays, and revised menus. 2024-05-04 07:12:00 -04:00
4ed6af967d Added skill, attribute and resource menus... 2024-05-03 10:13:49 -04:00
675631f0e8 Very stupid solution to simple problem right now... 2024-05-03 08:37:14 -04:00
e5a81dc24b Probably going back to simple solution... 2024-05-03 08:16:50 -04:00
f798e6c799 Experimenting with UI... 2024-05-03 07:55:17 -04:00
7253eb25cb Minor testing changes... 2024-05-03 06:49:12 -04:00
a21e9429cd Added Pepe chad, mouse movement, limited world rendering, other work in progress... 2024-05-01 14:41:55 -04:00
cc1c48753d Added fill bar and refactored UI more... 2024-05-01 09:55:56 -04:00
6c225c9bbf A lot of UI experimentation... 2024-05-01 09:15:38 -04:00
fd581b20e0 Experimenting with UI mouse input... 2024-05-01 07:24:10 -04:00
e29da50694 Removed monospace font, added icon action, copied fonts... 2024-05-01 00:16:19 -04:00
292500e7da Fixed lower left corner bug, due to PNG mode, and added UI theme scroller... 2024-04-30 19:58:38 -04:00
25d0351a52 Removing default UI theme in code, removing folder soon... 2024-04-30 13:04:32 -04:00
72605d02de Work in progress, quick push... 2024-04-27 12:34:16 -04:00
25ab404c92 Autistic naming changes, version 666... 2024-04-26 16:05:48 -04:00
9ba2c4a31e More updates, refactoring very soon... 2024-04-25 09:26:08 -04:00
3750a8727b Breaking compilation of ~3000 SLOC project... 2024-04-25 00:27:13 -04:00
a2e5ce337e Revised trait and sprite arrays... 2024-04-23 16:19:29 -04:00
7ef15ce048 Added my own Raylib Ada language bindings into Xhads... 2024-03-18 16:37:14 -04:00
37f0cb4e17 No need for font folder, bound to UI style... 2024-03-14 14:40:05 -04:00
81d3620679 Removed Yd UI theme... 2024-03-13 14:51:13 -04:00
6501f22fb0 Added text box data and drawing, long strings, descriptions, revised UI, and much more... 2024-03-13 14:07:17 -04:00
ec7d3c9c74 Implemented unit stat menu... 2024-03-11 15:35:56 -04:00
16df4f0a2d Removed Diamond Golem and added icons and views... 2024-03-11 12:50:29 -04:00
dad6c7e86d Removed attribute-like functions and added new menu prototypes. 2024-03-11 07:43:10 -04:00
7511055f56 Remade menus to be entity-specific... 2024-03-10 16:41:31 -04:00
df533dc356 Added unscrolling scroll bar... 2024-02-19 21:52:43 -05:00
b6e7a1153e Work in progress grid rendering... 2024-02-17 18:13:17 -05:00
f735870207 More work on prototype menus... 2024-02-16 14:58:54 -05:00
f570df92d5 Removed style based attributes, resources and skills... 2024-02-16 06:34:45 -05:00
477299302e Initial 6 week long progress... 2024-02-15 21:03:09 -05:00