|
a71e4f9a36
|
Added fruit tree loctions...
|
2024-05-28 08:05:56 -04:00 |
|
|
b6cef84f28
|
Finished saving equipment and inventory...
|
2024-05-28 06:53:48 -04:00 |
|
|
34edd2ef72
|
Added picking-up bananas...
|
2024-05-28 06:08:45 -04:00 |
|
|
f5fc9654b5
|
Added animal item-drops...
|
2024-05-28 05:44:54 -04:00 |
|
|
e6ca830e34
|
Added fruits...
|
2024-05-28 04:25:34 -04:00 |
|
|
36621cbfba
|
Moved materials...
|
2024-05-27 17:51:21 -04:00 |
|
|
ce4f1d435a
|
Removed 45 degree walls, added dwarven high tower and walls...
|
2024-05-27 17:37:53 -04:00 |
|
|
7382d0d9d5
|
Some more Raylib functions...
|
2024-05-27 16:38:18 -04:00 |
|
|
6cedff3ff8
|
Refactored UI package...
|
2024-05-27 14:38:56 -04:00 |
|
|
1a7c8e44d0
|
Changed Core package clipping...
|
2024-05-27 13:48:12 -04:00 |
|
|
632916444f
|
More code refactoring...
|
2024-05-27 12:59:41 -04:00 |
|
|
4cd99a1003
|
Refactored world drawing procedures...
|
2024-05-27 12:45:31 -04:00 |
|
|
a5351bb4c5
|
Finished general world rendering profiling and added rendering caps...
|
2024-05-27 11:51:57 -04:00 |
|
|
7b57ad4bd1
|
Profiling and optimization of tiles rendering done...
|
2024-05-27 11:31:03 -04:00 |
|
|
9ef53ed704
|
Added copied greave icons and world profiling...
|
2024-05-27 10:40:07 -04:00 |
|
|
992facd9f4
|
Added helmet icons...
|
2024-05-27 07:46:19 -04:00 |
|
|
63c1844890
|
Added ash, grass, rough and sand biome spritesheets...
|
2024-05-27 06:03:07 -04:00 |
|
|
71984fb0fd
|
Finished snow biome spritesheet...
|
2024-05-27 05:02:02 -04:00 |
|
|
f1ebe09f82
|
Finished swamp biome spritesheet...
|
2024-05-26 16:20:08 -04:00 |
|
|
c59d915f66
|
Refactored lake generation and collision-restricted generation...
|
2024-05-26 14:56:32 -04:00 |
|
|
1699d73d55
|
Extracted earth to water transition procedure...
|
2024-05-26 14:15:26 -04:00 |
|
|
513e4655f3
|
Good night me...
|
2024-05-25 15:43:54 -04:00 |
|
|
cabd180dfb
|
Last bug fixed, but code sucks...
|
2024-05-25 14:56:08 -04:00 |
|
|
ca93e3ad8e
|
Added lake borders, one last thing to fix...
|
2024-05-25 14:45:01 -04:00 |
|
|
1d0e71f814
|
Added inner lake corners...
|
2024-05-25 14:20:43 -04:00 |
|
|
4be93b4380
|
Added lake corners...
|
2024-05-25 13:57:13 -04:00 |
|
|
2436aebe22
|
Happy with lake generation...
|
2024-05-25 13:10:34 -04:00 |
|
|
96a6b073c5
|
Experimenting with very simple generation...
|
2024-05-25 10:43:47 -04:00 |
|
|
03719ab744
|
Testing lake procedural generation...
|
2024-05-25 08:56:49 -04:00 |
|
|
cd96dc5ea1
|
Implemented water, tested, but not procedurally generated yet...
|
2024-05-25 08:40:28 -04:00 |
|
|
fc5b64532f
|
Refactored biome-separated world rendering...
|
2024-05-25 06:33:05 -04:00 |
|
|
043dba7c07
|
Added separate biome terrain sprite sheets...
|
2024-05-25 05:46:18 -04:00 |
|
|
4b274bf2e5
|
Added window size limits and cursor rendering...
|
2024-05-25 04:39:07 -04:00 |
|
|
3c4816c6ee
|
Completed map saving and loading, needs item data...
|
2024-05-25 03:53:53 -04:00 |
|
|
68cf53a11f
|
Added all sorts of point saving...
|
2024-05-25 03:19:58 -04:00 |
|
|
f4453d06a3
|
Revised map saving a lot...
|
2024-05-25 03:00:30 -04:00 |
|
|
d675ce7467
|
Minor refactorings, moving procedures to world and quality revisions...
|
2024-05-25 01:48:03 -04:00 |
|
|
50e8bfdb98
|
Prototype sequaltial integer IO...
|
2024-05-23 08:29:21 -04:00 |
|
|
32d41d7669
|
Prototype map saving, PNG based, probably will be removed...
|
2024-05-23 08:03:38 -04:00 |
|
|
cfb053bb9c
|
Removed usage of Core package namespace from Main...
|
2024-05-23 07:30:44 -04:00 |
|
|
75e3770bff
|
Added and tested 2 more locations...
|
2024-05-23 06:36:59 -04:00 |
|
|
d92cc40c61
|
Refactoring code in general...
|
2024-05-23 04:52:45 -04:00 |
|
|
912fcaa047
|
Added skill points...
|
2024-05-23 04:44:43 -04:00 |
|
|
ea3496c1a5
|
Work in progress update, refactored Effect package...
|
2024-05-23 03:57:06 -04:00 |
|
|
50eced984c
|
Adding points in most logical places...
|
2024-05-23 03:34:45 -04:00 |
|
|
f65c8c252f
|
Using points, work in progress...
|
2024-05-23 02:58:30 -04:00 |
|
|
fc6d0c44f2
|
Added resource cheats...
|
2024-05-22 21:22:34 -04:00 |
|
|
724a037413
|
Refactoring and F keys...
|
2024-05-22 21:05:19 -04:00 |
|
|
45b2d4feb8
|
Minor update to Unit package... Sadly...
|
2024-05-21 12:15:51 -04:00 |
|
|
388b039671
|
Refactored Unit package a lot...
|
2024-05-21 11:14:17 -04:00 |
|
|
94073bdd59
|
Work in progress on minimap rendering...
|
2024-05-20 16:55:16 -04:00 |
|
|
a02a50d72c
|
Minor source changes...
|
2024-05-20 15:30:40 -04:00 |
|
|
3d3424aa18
|
Removed sounds for now, added sword icons...
|
2024-05-19 18:59:02 -04:00 |
|
|
8e72e66469
|
Gameplay pretty much finished except for buildings...
|
2024-05-19 15:06:20 -04:00 |
|
|
d9fa3ef605
|
Finished map frame, ez...
|
2024-05-19 14:34:13 -04:00 |
|
|
7b65d4e0db
|
Reimplementing zoom factor related map border rednering...
|
2024-05-19 13:57:13 -04:00 |
|
|
b947518a56
|
Revision of Chad data in World package...
|
2024-05-19 13:29:28 -04:00 |
|
|
3af6733ebe
|
Added states to locations...
|
2024-05-19 12:29:15 -04:00 |
|
|
753b35b60d
|
Finished naive effect implementation...
|
2024-05-19 11:32:19 -04:00 |
|
|
9b5bffa7d3
|
Finished world locations, working on effects and evokes...
|
2024-05-19 10:33:58 -04:00 |
|
|
c4ac4e759c
|
Implementing HoM&M3-like water due to performance...
|
2024-05-19 07:23:55 -04:00 |
|
|
dc45310370
|
Initial braindead borderless random water implementation...
|
2024-05-19 07:02:34 -04:00 |
|
|
24203e0992
|
Adding water slowly but surely...
|
2024-05-19 06:43:46 -04:00 |
|
|
907f117f41
|
Revised few Core functions to use tint, and blanked tiny fill bars...
|
2024-05-19 05:42:45 -04:00 |
|
|
38ff1739ae
|
Tested out tinted tiny fill bars, works, uploading other sprites soon...
|
2024-05-19 05:18:19 -04:00 |
|
|
b86c9235c5
|
Fixed borders in fill bars...
|
2024-05-19 04:52:43 -04:00 |
|
|
8e66036e2f
|
Ended major refactoring for now...
|
2024-05-19 03:18:31 -04:00 |
|
|
20c6e78ec4
|
Work in progress on refactoring stupid names...
|
2024-05-19 02:59:45 -04:00 |
|
|
169866a93c
|
Another major moving, source code fixed, all works!
|
2024-05-18 15:16:09 -04:00 |
|
|
a3f3082268
|
Added few more equipment icons and other minor refactorings...
|
2024-05-17 21:52:05 -04:00 |
|
|
929334dd9f
|
Refactored points drawing code and revised Chad view...
|
2024-05-17 21:00:50 -04:00 |
|
|
5e1aad287e
|
Finished item pick-ups and inventory...
|
2024-05-17 20:02:37 -04:00 |
|
|
bcbc66d8e1
|
Work in progress on equipment, works so far...
|
2024-05-17 19:37:52 -04:00 |
|
|
6a0b93949a
|
Implementing inventory, pick-ups, drop-downs, chad data viewer...
|
2024-05-17 18:35:31 -04:00 |
|
|
e773e4b385
|
Minor mapshot fix...
|
2024-05-16 15:31:48 -04:00 |
|
|
f2dede1a16
|
Added landmark descriptions and names, and 4 new ones...
|
2024-05-16 15:28:02 -04:00 |
|
|
600ca67069
|
Various general refactoring...
|
2024-05-16 14:52:41 -04:00 |
|
|
5b0c6f2e0f
|
Working on Chad menus...
|
2024-05-16 13:17:36 -04:00 |
|
|
6e85588237
|
Added chads and more chad information, also refactored UI...
|
2024-05-16 12:35:36 -04:00 |
|
|
f06b32f8ae
|
Refactored some UI code...
|
2024-05-16 10:43:39 -04:00 |
|
|
20e1c6a91c
|
Implemented tiny fill bars for 7 UI themes...
|
2024-05-16 10:13:08 -04:00 |
|
|
a33b4e2453
|
Added Uldrae...
|
2024-05-15 08:31:49 -04:00 |
|
|
7ba21d2a81
|
Minor refactoring of deity data...
|
2024-05-15 06:38:53 -04:00 |
|
|
a974a96f72
|
Added Aezora and deity data...
|
2024-05-15 06:30:40 -04:00 |
|
|
bb6e8d7dea
|
Endata-ed (?) additional equipment...
|
2024-05-15 05:40:06 -04:00 |
|
|
23122cecd0
|
Added 10 world landmarks...
|
2024-05-15 05:06:15 -04:00 |
|
|
611ac28395
|
Reimplemented magics and added 3 new ones...
|
2024-05-13 15:43:06 -04:00 |
|
|
4ede350cc2
|
Added fill bar and font colour...
|
2024-05-13 13:20:33 -04:00 |
|
|
adaf96d743
|
Refactoring will wait...
|
2024-05-13 09:55:14 -04:00 |
|
|
0d1b03cdd1
|
Added mouse wheel, text scrolling...
|
2024-05-13 09:32:49 -04:00 |
|
|
53a4179c40
|
Even worse code due to Adas limitations...
|
2024-05-13 09:20:16 -04:00 |
|
|
482e43deac
|
Minor fixes font wise...
|
2024-05-13 08:09:54 -04:00 |
|
|
5d4de6e619
|
New monospace font, handmade, and testing it...
|
2024-05-13 07:40:23 -04:00 |
|
|
ec45e7c1e4
|
Okay, it works, time to refactor it...
|
2024-05-13 06:54:57 -04:00 |
|
|
521ce5dd0b
|
The worst Ada code I have ever wrote...
|
2024-05-13 06:41:21 -04:00 |
|
|
725296802c
|
Implementing Xyntax in Ada work in progress...
|
2024-05-13 04:03:27 -04:00 |
|
|
f8c75a8be5
|
Work in progress on source code preview...
|
2024-05-12 20:45:26 -04:00 |
|
|
b4e01ceba2
|
Added Material package...
|
2024-05-12 20:15:36 -04:00 |
|
|
23cd5c16e6
|
Finished Goblin UI theme (for now)...
|
2024-05-12 18:07:18 -04:00 |
|
|
0fafd3d2ea
|
Finalized Dwarf UI theme sprites...
|
2024-05-12 13:19:15 -04:00 |
|