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753b35b60d
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Finished naive effect implementation...
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2024-05-19 11:32:19 -04:00 |
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9b5bffa7d3
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Finished world locations, working on effects and evokes...
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2024-05-19 10:33:58 -04:00 |
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c4ac4e759c
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Implementing HoM&M3-like water due to performance...
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2024-05-19 07:23:55 -04:00 |
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dc45310370
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Initial braindead borderless random water implementation...
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2024-05-19 07:02:34 -04:00 |
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24203e0992
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Adding water slowly but surely...
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2024-05-19 06:43:46 -04:00 |
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169866a93c
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Another major moving, source code fixed, all works!
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2024-05-18 15:16:09 -04:00 |
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929334dd9f
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Refactored points drawing code and revised Chad view...
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2024-05-17 21:00:50 -04:00 |
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5e1aad287e
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Finished item pick-ups and inventory...
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2024-05-17 20:02:37 -04:00 |
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6a0b93949a
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Implementing inventory, pick-ups, drop-downs, chad data viewer...
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2024-05-17 18:35:31 -04:00 |
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e773e4b385
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Minor mapshot fix...
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2024-05-16 15:31:48 -04:00 |
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f2dede1a16
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Added landmark descriptions and names, and 4 new ones...
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2024-05-16 15:28:02 -04:00 |
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600ca67069
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Various general refactoring...
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2024-05-16 14:52:41 -04:00 |
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6e85588237
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Added chads and more chad information, also refactored UI...
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2024-05-16 12:35:36 -04:00 |
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f06b32f8ae
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Refactored some UI code...
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2024-05-16 10:43:39 -04:00 |
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23122cecd0
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Added 10 world landmarks...
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2024-05-15 05:06:15 -04:00 |
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53a4179c40
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Even worse code due to Adas limitations...
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2024-05-13 09:20:16 -04:00 |
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34c87628eb
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Added reveal map on M signal...
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2024-05-12 10:07:37 -04:00 |
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e19220d15a
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A lot of minor UI fixes...
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2024-05-11 06:01:07 -04:00 |
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67c8197ba7
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Minor changes and benchmarking...
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2024-05-11 05:13:45 -04:00 |
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4e3d5cfa61
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Renamed Item package, minor changes...
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2024-05-11 03:38:33 -04:00 |
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4f46b202df
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Major unit refactoring...
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2024-05-11 02:13:20 -04:00 |
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b71493497a
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Revised Unit package to use indexed arrays...
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2024-05-11 01:45:06 -04:00 |
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c8d61ad968
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Finished alpha unit-less mapshot procedure...
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2024-05-09 15:54:39 -04:00 |
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8a27843637
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Revised some pixel art and abstracted out map frame with new sprites for it...
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2024-05-09 06:16:11 -04:00 |
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dad2e46c34
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Added unit+items to world drawing procedure...
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2024-05-09 05:07:20 -04:00 |
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7e660f394a
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Added in-world-preview map frame rendering...
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2024-05-09 04:07:25 -04:00 |
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ff9cf274d0
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Added cursor movement with range 6 and more tiny fixes...
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2024-05-09 03:53:38 -04:00 |
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c16f5dd4e3
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Circled map revealing thing and had dinner...
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2024-05-08 18:06:37 -04:00 |
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e73d65ec9a
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Added map revealing thing...
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2024-05-08 17:14:49 -04:00 |
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42806f33c5
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Removed a lot of dead code, stupid stuff, and bot-unique AI...
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2024-05-08 15:43:44 -04:00 |
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5bc6a1c81d
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New attribute icons and minor source changes...
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2024-05-07 02:58:56 -04:00 |
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58598f03c0
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Extended landmarks collision to be any size, aka landmark sprite dependent.
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2024-05-06 14:35:19 -04:00 |
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7c8b9432a4
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Extended collision system to buildings...
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2024-05-06 14:18:30 -04:00 |
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d60e511ed9
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Added map view shading, square now...
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2024-05-06 13:59:08 -04:00 |
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b494cf8ef7
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Implemented landmark collision system...
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2024-05-06 08:38:47 -04:00 |
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5fef023964
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Added constructions and items into world data painlessly...
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2024-05-05 11:46:56 -04:00 |
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6d997367d4
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Preparing World package for construction and item inclusion...
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2024-05-05 11:38:15 -04:00 |
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16fbf216da
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Revised UI structure to use dynamic arrays, and revised menus.
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2024-05-04 07:12:00 -04:00 |
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0ae392dbd3
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Gameplay UI toggle icons...
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2024-05-03 06:10:13 -04:00 |
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cc7c27833d
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Fixed world UV rendering bug, added Alice into dumb rendering process.
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2024-05-03 05:28:44 -04:00 |
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d875d13ee6
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Last change for today...
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2024-05-01 15:28:30 -04:00 |
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1ab1daff56
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More sprite modificaitons and resizable window...
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2024-05-01 15:19:12 -04:00 |
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a21e9429cd
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Added Pepe chad, mouse movement, limited world rendering, other work in progress...
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2024-05-01 14:41:55 -04:00 |
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40c13d4476
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Work in progress on world rendering...
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2024-05-01 13:27:41 -04:00 |
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2c21fb6b55
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Fixed camera movement and zooming tiny bug, added zoom in/out on keypad.
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2024-04-27 14:38:16 -04:00 |
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7c1308978b
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World tile details, generation fix, minor bug fixes...
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2024-04-27 09:04:47 -04:00 |
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ac2516439d
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Major changes done, now grinding code style...
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2024-04-27 07:03:40 -04:00 |
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a02d7bdbcf
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Minor changes yet again, UI and World refactoring in progress...
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2024-04-27 03:49:02 -04:00 |
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2f62c204bf
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Minor changes before going to bed...
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2024-04-26 19:46:09 -04:00 |
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8afc4fb6ef
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Major code refactoring compiles and runs, next is data...
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2024-04-26 18:25:29 -04:00 |
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