Commit Graph

249 Commits

Author SHA1 Message Date
c16f5dd4e3 Circled map revealing thing and had dinner... 2024-05-08 18:06:37 -04:00
e73d65ec9a Added map revealing thing... 2024-05-08 17:14:49 -04:00
faad7fac15 Refactored some core and UI code... 2024-05-08 16:45:08 -04:00
a493ea7d61 Changed signal mode to strict enumeration value, have equality hack... 2024-05-08 16:17:47 -04:00
42806f33c5 Removed a lot of dead code, stupid stuff, and bot-unique AI... 2024-05-08 15:43:44 -04:00
9ad650eab0 Removed old menu procedures from attribute, skill and resource packages... 2024-05-08 15:33:13 -04:00
5be8b6af53 Refactored UI code a lot, more to come with new record... 2024-05-07 09:59:26 -04:00
2308d088b9 Work in progress on menu alignment... 2024-05-07 09:06:08 -04:00
90d7576ad1 Added 6 new skills... 2024-05-07 08:07:01 -04:00
9175d9eab3 Added new skill pixel art icons... 2024-05-07 07:58:05 -04:00
6472192efc New resource icons... 2024-05-07 03:58:41 -04:00
5bc6a1c81d New attribute icons and minor source changes... 2024-05-07 02:58:56 -04:00
aed65c0854 Small fix, Ada does not have default Steel resource, missed pun, Steelman Language Requirements... 2024-05-06 14:54:25 -04:00
938b9fc961 Resource descriptions... 2024-05-06 14:52:01 -04:00
7b8226f3ab Attribute descriptions... 2024-05-06 14:44:15 -04:00
58598f03c0 Extended landmarks collision to be any size, aka landmark sprite dependent. 2024-05-06 14:35:19 -04:00
7c8b9432a4 Extended collision system to buildings... 2024-05-06 14:18:30 -04:00
d60e511ed9 Added map view shading, square now... 2024-05-06 13:59:08 -04:00
a5273708f8 Kobold and Fairy UI theme generally finished... 2024-05-06 13:33:00 -04:00
b494cf8ef7 Implemented landmark collision system... 2024-05-06 08:38:47 -04:00
9d7ccdb213 Revamped Fairy UI theme and fixed Main one... 2024-05-06 08:13:54 -04:00
c45711fa13 A lot of various Fairy UI theme sprites... 2024-05-05 15:42:53 -04:00
1433104771 Added tiny menu frame... 2024-05-05 15:26:58 -04:00
41b58ee376 Frame and text box Fairy UI theme sprites... 2024-05-05 15:11:16 -04:00
ad6be9aa1f Fairy menu frame sprites... 2024-05-05 14:55:22 -04:00
47899ff3f8 Added fur armour set and magic descriptions... 2024-05-05 13:09:59 -04:00
49238bb711 Added all finished items... 2024-05-05 12:30:51 -04:00
6cc5a89fdd Added shadows to home sprites... 2024-05-05 11:53:38 -04:00
5fef023964 Added constructions and items into world data painlessly... 2024-05-05 11:46:56 -04:00
6d997367d4 Preparing World package for construction and item inclusion... 2024-05-05 11:38:15 -04:00
381d088268 Added 6 faction-based home constructions and their data... 2024-05-05 10:22:48 -04:00
40516240a4 Experimental UI button selection... 2024-05-04 09:29:48 -04:00
857e50e96d Forgot what I changed again... 2024-05-04 09:17:56 -04:00
b016ea93e7 Added icon selection... 2024-05-04 08:40:03 -04:00
24f3a047d0 New prototype mouse input system... 2024-05-04 08:26:51 -04:00
3c6c3fac33 Removed some stupid commented out code... 2024-05-04 07:22:16 -04:00
16fbf216da Revised UI structure to use dynamic arrays, and revised menus. 2024-05-04 07:12:00 -04:00
5d0a29f15a Finished core menu system probably... 2024-05-03 10:39:28 -04:00
4ed6af967d Added skill, attribute and resource menus... 2024-05-03 10:13:49 -04:00
675631f0e8 Very stupid solution to simple problem right now... 2024-05-03 08:37:14 -04:00
e5a81dc24b Probably going back to simple solution... 2024-05-03 08:16:50 -04:00
f798e6c799 Experimenting with UI... 2024-05-03 07:55:17 -04:00
7253eb25cb Minor testing changes... 2024-05-03 06:49:12 -04:00
0ae392dbd3 Gameplay UI toggle icons... 2024-05-03 06:10:13 -04:00
cc7c27833d Fixed world UV rendering bug, added Alice into dumb rendering process. 2024-05-03 05:28:44 -04:00
c41bab9696 Added prototype magics... 2024-05-02 20:43:31 -04:00
15c1e969df Added faction base unit extras... 2024-05-02 20:02:59 -04:00
83201e5fca Needless name change... 2024-05-02 19:42:48 -04:00
d16f384311 Added warhammer and sledge hammer... 2024-05-02 19:37:22 -04:00
d5113a4b0c A lot of random changes that I am lazy to say... 2024-05-02 18:48:33 -04:00