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f06b32f8ae
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Refactored some UI code...
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2024-05-16 10:43:39 -04:00 |
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20e1c6a91c
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Implemented tiny fill bars for 7 UI themes...
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2024-05-16 10:13:08 -04:00 |
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4ede350cc2
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Added fill bar and font colour...
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2024-05-13 13:20:33 -04:00 |
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adaf96d743
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Refactoring will wait...
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2024-05-13 09:55:14 -04:00 |
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482e43deac
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Minor fixes font wise...
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2024-05-13 08:09:54 -04:00 |
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5d4de6e619
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New monospace font, handmade, and testing it...
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2024-05-13 07:40:23 -04:00 |
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ec45e7c1e4
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Okay, it works, time to refactor it...
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2024-05-13 06:54:57 -04:00 |
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521ce5dd0b
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The worst Ada code I have ever wrote...
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2024-05-13 06:41:21 -04:00 |
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725296802c
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Implementing Xyntax in Ada work in progress...
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2024-05-13 04:03:27 -04:00 |
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23cd5c16e6
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Finished Goblin UI theme (for now)...
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2024-05-12 18:07:18 -04:00 |
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0fafd3d2ea
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Finalized Dwarf UI theme sprites...
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2024-05-12 13:19:15 -04:00 |
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a65196c193
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Finished Fairy UI theme...
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2024-05-12 12:50:25 -04:00 |
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be775dfd2e
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Moved monospace font to UI...
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2024-05-12 11:12:52 -04:00 |
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2925dc0b95
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Fixed one stupid rendering bug...
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2024-05-12 11:08:32 -04:00 |
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e19220d15a
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A lot of minor UI fixes...
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2024-05-11 06:01:07 -04:00 |
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f7e3d41b05
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Fixed small help box bug...
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2024-05-11 03:20:04 -04:00 |
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bd9b3f0056
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Prototyping out Chad state view panel...
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2024-05-11 00:42:24 -04:00 |
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39335fe890
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A lot of major refactoring, adding world data soon...
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2024-05-11 00:28:50 -04:00 |
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e75c62b0d0
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Added check boxes...
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2024-05-09 11:28:40 -04:00 |
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36358dc2c1
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Work in progress font and buttons...
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2024-05-09 11:03:39 -04:00 |
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c0fe52c155
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Minor Core drawing changes and 4 new item sprites...
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2024-05-09 06:49:24 -04:00 |
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dad2e46c34
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Added unit+items to world drawing procedure...
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2024-05-09 05:07:20 -04:00 |
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7e660f394a
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Added in-world-preview map frame rendering...
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2024-05-09 04:07:25 -04:00 |
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ff9cf274d0
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Added cursor movement with range 6 and more tiny fixes...
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2024-05-09 03:53:38 -04:00 |
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9ad5151048
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Added title bar colour...
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2024-05-09 02:43:09 -04:00 |
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2f09cb9216
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Revised some Core and Ray code...
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2024-05-09 02:08:01 -04:00 |
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394ee1f98e
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A lot of refactoring and pixelbug fixing, still WIP...
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2024-05-08 19:30:00 -04:00 |
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0e3a14ccab
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Removed AI completely, refactored UI and Core.
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2024-05-08 18:34:49 -04:00 |
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faad7fac15
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Refactored some core and UI code...
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2024-05-08 16:45:08 -04:00 |
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a493ea7d61
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Changed signal mode to strict enumeration value, have equality hack...
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2024-05-08 16:17:47 -04:00 |
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42806f33c5
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Removed a lot of dead code, stupid stuff, and bot-unique AI...
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2024-05-08 15:43:44 -04:00 |
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9ad650eab0
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Removed old menu procedures from attribute, skill and resource packages...
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2024-05-08 15:33:13 -04:00 |
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5be8b6af53
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Refactored UI code a lot, more to come with new record...
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2024-05-07 09:59:26 -04:00 |
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2308d088b9
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Work in progress on menu alignment...
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2024-05-07 09:06:08 -04:00 |
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5bc6a1c81d
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New attribute icons and minor source changes...
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2024-05-07 02:58:56 -04:00 |
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9d7ccdb213
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Revamped Fairy UI theme and fixed Main one...
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2024-05-06 08:13:54 -04:00 |
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40516240a4
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Experimental UI button selection...
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2024-05-04 09:29:48 -04:00 |
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857e50e96d
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Forgot what I changed again...
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2024-05-04 09:17:56 -04:00 |
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b016ea93e7
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Added icon selection...
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2024-05-04 08:40:03 -04:00 |
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24f3a047d0
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New prototype mouse input system...
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2024-05-04 08:26:51 -04:00 |
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16fbf216da
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Revised UI structure to use dynamic arrays, and revised menus.
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2024-05-04 07:12:00 -04:00 |
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5d0a29f15a
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Finished core menu system probably...
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2024-05-03 10:39:28 -04:00 |
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4ed6af967d
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Added skill, attribute and resource menus...
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2024-05-03 10:13:49 -04:00 |
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675631f0e8
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Very stupid solution to simple problem right now...
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2024-05-03 08:37:14 -04:00 |
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e5a81dc24b
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Probably going back to simple solution...
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2024-05-03 08:16:50 -04:00 |
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f798e6c799
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Experimenting with UI...
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2024-05-03 07:55:17 -04:00 |
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7253eb25cb
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Minor testing changes...
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2024-05-03 06:49:12 -04:00 |
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1ab1daff56
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More sprite modificaitons and resizable window...
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2024-05-01 15:19:12 -04:00 |
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a21e9429cd
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Added Pepe chad, mouse movement, limited world rendering, other work in progress...
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2024-05-01 14:41:55 -04:00 |
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cc1c48753d
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Added fill bar and refactored UI more...
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2024-05-01 09:55:56 -04:00 |
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