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c8d61ad968
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Finished alpha unit-less mapshot procedure...
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2024-05-09 15:54:39 -04:00 |
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62dc7a81d6
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Prototyping mapshot functionality...
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2024-05-09 14:52:19 -04:00 |
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c0fe52c155
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Minor Core drawing changes and 4 new item sprites...
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2024-05-09 06:49:24 -04:00 |
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8a27843637
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Revised some pixel art and abstracted out map frame with new sprites for it...
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2024-05-09 06:16:11 -04:00 |
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dad2e46c34
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Added unit+items to world drawing procedure...
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2024-05-09 05:07:20 -04:00 |
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ff9cf274d0
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Added cursor movement with range 6 and more tiny fixes...
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2024-05-09 03:53:38 -04:00 |
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2f09cb9216
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Revised some Core and Ray code...
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2024-05-09 02:08:01 -04:00 |
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394ee1f98e
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A lot of refactoring and pixelbug fixing, still WIP...
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2024-05-08 19:30:00 -04:00 |
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0e3a14ccab
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Removed AI completely, refactored UI and Core.
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2024-05-08 18:34:49 -04:00 |
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a493ea7d61
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Changed signal mode to strict enumeration value, have equality hack...
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2024-05-08 16:17:47 -04:00 |
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42806f33c5
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Removed a lot of dead code, stupid stuff, and bot-unique AI...
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2024-05-08 15:43:44 -04:00 |
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9ad650eab0
|
Removed old menu procedures from attribute, skill and resource packages...
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2024-05-08 15:33:13 -04:00 |
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5be8b6af53
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Refactored UI code a lot, more to come with new record...
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2024-05-07 09:59:26 -04:00 |
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b016ea93e7
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Added icon selection...
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2024-05-04 08:40:03 -04:00 |
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24f3a047d0
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New prototype mouse input system...
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2024-05-04 08:26:51 -04:00 |
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3c6c3fac33
|
Removed some stupid commented out code...
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2024-05-04 07:22:16 -04:00 |
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16fbf216da
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Revised UI structure to use dynamic arrays, and revised menus.
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2024-05-04 07:12:00 -04:00 |
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e5a81dc24b
|
Probably going back to simple solution...
|
2024-05-03 08:16:50 -04:00 |
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7253eb25cb
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Minor testing changes...
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2024-05-03 06:49:12 -04:00 |
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1ab1daff56
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More sprite modificaitons and resizable window...
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2024-05-01 15:19:12 -04:00 |
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e29da50694
|
Removed monospace font, added icon action, copied fonts...
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2024-05-01 00:16:19 -04:00 |
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292500e7da
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Fixed lower left corner bug, due to PNG mode, and added UI theme scroller...
|
2024-04-30 19:58:38 -04:00 |
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|
4ec49b468a
|
Minor source change...
|
2024-04-30 14:20:30 -04:00 |
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25d0351a52
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Removing default UI theme in code, removing folder soon...
|
2024-04-30 13:04:32 -04:00 |
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2c21fb6b55
|
Fixed camera movement and zooming tiny bug, added zoom in/out on keypad.
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2024-04-27 14:38:16 -04:00 |
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|
9984f94c0e
|
Fixed one UI bug, general revision almost done.
|
2024-04-27 13:05:44 -04:00 |
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4bfc09dc08
|
Refactored loop, record and declare keyword alignment...
|
2024-04-27 10:01:54 -04:00 |
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7c1308978b
|
World tile details, generation fix, minor bug fixes...
|
2024-04-27 09:04:47 -04:00 |
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|
ac2516439d
|
Major changes done, now grinding code style...
|
2024-04-27 07:03:40 -04:00 |
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|
a02d7bdbcf
|
Minor changes yet again, UI and World refactoring in progress...
|
2024-04-27 03:49:02 -04:00 |
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|
8afc4fb6ef
|
Major code refactoring compiles and runs, next is data...
|
2024-04-26 18:25:29 -04:00 |
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|
e5b06431bd
|
Cleaned up Ray specification...
|
2024-04-26 11:05:19 -04:00 |
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|
c31d319a93
|
Removed Ray namespace from Core...
|
2024-04-26 10:33:17 -04:00 |
|
|
9ba2c4a31e
|
More updates, refactoring very soon...
|
2024-04-25 09:26:08 -04:00 |
|
|
310a6d035d
|
UI and world scaling code...
|
2024-04-25 05:27:44 -04:00 |
|
|
0653ca2f57
|
Minor changes that ease the work...
|
2024-04-25 04:14:45 -04:00 |
|
|
206bd28fa8
|
Everything works now, less content, placeholders...
|
2024-04-25 03:46:07 -04:00 |
|
|
3750a8727b
|
Breaking compilation of ~3000 SLOC project...
|
2024-04-25 00:27:13 -04:00 |
|
|
950384aede
|
Menu updates and image stringification...
|
2024-04-23 16:33:07 -04:00 |
|
|
c6ba77627d
|
Reality check and bit hacking...
|
2024-03-24 07:46:56 -04:00 |
|
|
76f09c0936
|
I do not even know...
|
2024-03-22 00:37:54 -04:00 |
|
|
bfab2247ac
|
Random seed...
|
2024-03-21 19:03:15 -04:00 |
|
|
fdaa79a556
|
Expanded logging system before implementing gameplay...
|
2024-03-21 18:28:26 -04:00 |
|
|
67bed14643
|
Menu system quick fix and screen overlay.
|
2024-03-20 07:41:40 -04:00 |
|
|
ab3006f2b5
|
Removed keyboard key values...
|
2024-03-20 05:12:26 -04:00 |
|
|
1dcb8c3f9b
|
Changed entire Raylib inclusion procedure...
|
2024-03-20 05:11:34 -04:00 |
|
|
7ef15ce048
|
Added my own Raylib Ada language bindings into Xhads...
|
2024-03-18 16:37:14 -04:00 |
|
|
077c3d3a1f
|
Finished fixing font bug, now everything works.
|
2024-03-17 18:24:52 -04:00 |
|
|
f11c15dc02
|
Finished and debugged Raylib-Ada inclusion...
|
2024-03-17 17:52:59 -04:00 |
|
|
86b6cdf8ed
|
Removed functions that were overriding each-other, removed one inclusion abstraction layer.
|
2024-03-17 16:45:46 -04:00 |
|
|
2e303d8372
|
Texture, sound and font data now uses heap instead of a stack.
|
2024-03-17 16:08:50 -04:00 |
|
|
b173b130d5
|
Experimental removal of C graphics files, compiles but segfaults...
|
2024-03-17 15:15:18 -04:00 |
|
|
37f0cb4e17
|
No need for font folder, bound to UI style...
|
2024-03-14 14:40:05 -04:00 |
|
|
1b5ff7cc8b
|
Experimenting with PNG fonts...
|
2024-03-14 07:58:52 -04:00 |
|
|
7c3617a518
|
Adding CC0 fonts and revamping font management system...
|
2024-03-14 06:06:22 -04:00 |
|
|
8c4a6d0954
|
Added skill descriptions and die procedure...
|
2024-03-13 17:06:13 -04:00 |
|
|
e0a77d73c1
|
Added unit descriptions...
|
2024-03-13 16:56:59 -04:00 |
|
|
6501f22fb0
|
Added text box data and drawing, long strings, descriptions, revised UI, and much more...
|
2024-03-13 14:07:17 -04:00 |
|
|
47e4946d45
|
Added sounds and music...
|
2024-03-11 14:37:26 -04:00 |
|
|
8cc3f0d228
|
Added basic printf debugging...
|
2024-03-11 08:42:25 -04:00 |
|
|
7511055f56
|
Remade menus to be entity-specific...
|
2024-03-10 16:41:31 -04:00 |
|
|
cb15e79674
|
General refactoring...
|
2024-02-24 14:51:53 -05:00 |
|
|
910480a2d4
|
Finished prototype hexagonal grid...
|
2024-02-24 10:33:14 -05:00 |
|
|
3c528c784e
|
Unfinished hexagonal grid...
|
2024-02-24 09:12:50 -05:00 |
|
|
d5a92f5de5
|
Finished squared grid...
|
2024-02-24 07:11:29 -05:00 |
|
|
2978693b9d
|
Unfinished grid changes...
|
2024-02-23 18:45:22 -05:00 |
|
|
cdac9d02f7
|
Removed prototype menus, there is a better way to make them...
|
2024-02-22 02:48:25 -05:00 |
|
|
e096e0e842
|
Last push for now...
|
2024-02-20 15:37:22 -05:00 |
|
|
614a022831
|
Unfinished work on clipping sub-screen view...
|
2024-02-20 14:02:50 -05:00 |
|
|
879e1c6067
|
Bunch of small random updates...
|
2024-02-20 12:32:41 -05:00 |
|
|
f6dc29d3ee
|
Random various things have been done...
|
2024-02-20 10:26:49 -05:00 |
|
|
4dc8fb61ad
|
Revised general information structures...
|
2024-02-19 20:46:07 -05:00 |
|
|
077aa6a5da
|
Refactored menus again...
|
2024-02-19 19:17:43 -05:00 |
|
|
e3d5d4168d
|
Added mouse over menu prototype...
|
2024-02-19 18:01:52 -05:00 |
|
|
2172a630b1
|
Added entity count, menu centering, refactoring...
|
2024-02-19 16:20:38 -05:00 |
|
|
603a5025fe
|
Moving onto menus again...
|
2024-02-19 15:15:49 -05:00 |
|
|
c05eafca94
|
Added line drawing function and refactored squared grid.
|
2024-02-19 14:21:24 -05:00 |
|
|
fbb99ad4aa
|
Redoing squared grid loops, testing...
|
2024-02-19 14:10:00 -05:00 |
|
|
593b4b8517
|
Tested and updated squared grid drawing...
|
2024-02-18 09:02:33 -05:00 |
|
|
7a9b47592f
|
Finished squared grid drawing procedure...
|
2024-02-18 08:41:23 -05:00 |
|
|
975449dc29
|
Updating grid...
|
2024-02-18 07:19:28 -05:00 |
|
|
b6e7a1153e
|
Work in progress grid rendering...
|
2024-02-17 18:13:17 -05:00 |
|
|
f735870207
|
More work on prototype menus...
|
2024-02-16 14:58:54 -05:00 |
|
|
dd01601a81
|
Sample menus, testing things out...
|
2024-02-16 09:59:19 -05:00 |
|
|
af9227f365
|
Added world drawing clips...
|
2024-02-16 07:53:36 -05:00 |
|
|
f570df92d5
|
Removed style based attributes, resources and skills...
|
2024-02-16 06:34:45 -05:00 |
|
|
4b45defab9
|
State box rendering and local file paths...
|
2024-02-16 06:24:49 -05:00 |
|
|
2a43c01f4c
|
Core system and file path changes...
|
2024-02-16 05:52:11 -05:00 |
|
|
477299302e
|
Initial 6 week long progress...
|
2024-02-15 21:03:09 -05:00 |
|