Commit Graph

154 Commits

Author SHA1 Message Date
4cd99a1003 Refactored world drawing procedures... 2024-05-27 12:45:31 -04:00
a5351bb4c5 Finished general world rendering profiling and added rendering caps... 2024-05-27 11:51:57 -04:00
7b57ad4bd1 Profiling and optimization of tiles rendering done... 2024-05-27 11:31:03 -04:00
9ef53ed704 Added copied greave icons and world profiling... 2024-05-27 10:40:07 -04:00
f1ebe09f82 Finished swamp biome spritesheet... 2024-05-26 16:20:08 -04:00
c59d915f66 Refactored lake generation and collision-restricted generation... 2024-05-26 14:56:32 -04:00
1699d73d55 Extracted earth to water transition procedure... 2024-05-26 14:15:26 -04:00
513e4655f3 Good night me... 2024-05-25 15:43:54 -04:00
cabd180dfb Last bug fixed, but code sucks... 2024-05-25 14:56:08 -04:00
ca93e3ad8e Added lake borders, one last thing to fix... 2024-05-25 14:45:01 -04:00
1d0e71f814 Added inner lake corners... 2024-05-25 14:20:43 -04:00
4be93b4380 Added lake corners... 2024-05-25 13:57:13 -04:00
2436aebe22 Happy with lake generation... 2024-05-25 13:10:34 -04:00
96a6b073c5 Experimenting with very simple generation... 2024-05-25 10:43:47 -04:00
03719ab744 Testing lake procedural generation... 2024-05-25 08:56:49 -04:00
cd96dc5ea1 Implemented water, tested, but not procedurally generated yet... 2024-05-25 08:40:28 -04:00
fc5b64532f Refactored biome-separated world rendering... 2024-05-25 06:33:05 -04:00
043dba7c07 Added separate biome terrain sprite sheets... 2024-05-25 05:46:18 -04:00
3c4816c6ee Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
68cf53a11f Added all sorts of point saving... 2024-05-25 03:19:58 -04:00
f4453d06a3 Revised map saving a lot... 2024-05-25 03:00:30 -04:00
d675ce7467 Minor refactorings, moving procedures to world and quality revisions... 2024-05-25 01:48:03 -04:00
32d41d7669 Prototype map saving, PNG based, probably will be removed... 2024-05-23 08:03:38 -04:00
f65c8c252f Using points, work in progress... 2024-05-23 02:58:30 -04:00
fc6d0c44f2 Added resource cheats... 2024-05-22 21:22:34 -04:00
724a037413 Refactoring and F keys... 2024-05-22 21:05:19 -04:00
45b2d4feb8 Minor update to Unit package... Sadly... 2024-05-21 12:15:51 -04:00
388b039671 Refactored Unit package a lot... 2024-05-21 11:14:17 -04:00
94073bdd59 Work in progress on minimap rendering... 2024-05-20 16:55:16 -04:00
3d3424aa18 Removed sounds for now, added sword icons... 2024-05-19 18:59:02 -04:00
8e72e66469 Gameplay pretty much finished except for buildings... 2024-05-19 15:06:20 -04:00
d9fa3ef605 Finished map frame, ez... 2024-05-19 14:34:13 -04:00
7b65d4e0db Reimplementing zoom factor related map border rednering... 2024-05-19 13:57:13 -04:00
b947518a56 Revision of Chad data in World package... 2024-05-19 13:29:28 -04:00
3af6733ebe Added states to locations... 2024-05-19 12:29:15 -04:00
753b35b60d Finished naive effect implementation... 2024-05-19 11:32:19 -04:00
9b5bffa7d3 Finished world locations, working on effects and evokes... 2024-05-19 10:33:58 -04:00
c4ac4e759c Implementing HoM&M3-like water due to performance... 2024-05-19 07:23:55 -04:00
dc45310370 Initial braindead borderless random water implementation... 2024-05-19 07:02:34 -04:00
24203e0992 Adding water slowly but surely... 2024-05-19 06:43:46 -04:00
169866a93c Another major moving, source code fixed, all works! 2024-05-18 15:16:09 -04:00
929334dd9f Refactored points drawing code and revised Chad view... 2024-05-17 21:00:50 -04:00
5e1aad287e Finished item pick-ups and inventory... 2024-05-17 20:02:37 -04:00
6a0b93949a Implementing inventory, pick-ups, drop-downs, chad data viewer... 2024-05-17 18:35:31 -04:00
e773e4b385 Minor mapshot fix... 2024-05-16 15:31:48 -04:00
f2dede1a16 Added landmark descriptions and names, and 4 new ones... 2024-05-16 15:28:02 -04:00
600ca67069 Various general refactoring... 2024-05-16 14:52:41 -04:00
6e85588237 Added chads and more chad information, also refactored UI... 2024-05-16 12:35:36 -04:00
f06b32f8ae Refactored some UI code... 2024-05-16 10:43:39 -04:00
23122cecd0 Added 10 world landmarks... 2024-05-15 05:06:15 -04:00
53a4179c40 Even worse code due to Adas limitations... 2024-05-13 09:20:16 -04:00
34c87628eb Added reveal map on M signal... 2024-05-12 10:07:37 -04:00
e19220d15a A lot of minor UI fixes... 2024-05-11 06:01:07 -04:00
67c8197ba7 Minor changes and benchmarking... 2024-05-11 05:13:45 -04:00
4e3d5cfa61 Renamed Item package, minor changes... 2024-05-11 03:38:33 -04:00
4f46b202df Major unit refactoring... 2024-05-11 02:13:20 -04:00
b71493497a Revised Unit package to use indexed arrays... 2024-05-11 01:45:06 -04:00
c8d61ad968 Finished alpha unit-less mapshot procedure... 2024-05-09 15:54:39 -04:00
8a27843637 Revised some pixel art and abstracted out map frame with new sprites for it... 2024-05-09 06:16:11 -04:00
dad2e46c34 Added unit+items to world drawing procedure... 2024-05-09 05:07:20 -04:00
7e660f394a Added in-world-preview map frame rendering... 2024-05-09 04:07:25 -04:00
ff9cf274d0 Added cursor movement with range 6 and more tiny fixes... 2024-05-09 03:53:38 -04:00
c16f5dd4e3 Circled map revealing thing and had dinner... 2024-05-08 18:06:37 -04:00
e73d65ec9a Added map revealing thing... 2024-05-08 17:14:49 -04:00
42806f33c5 Removed a lot of dead code, stupid stuff, and bot-unique AI... 2024-05-08 15:43:44 -04:00
5bc6a1c81d New attribute icons and minor source changes... 2024-05-07 02:58:56 -04:00
58598f03c0 Extended landmarks collision to be any size, aka landmark sprite dependent. 2024-05-06 14:35:19 -04:00
7c8b9432a4 Extended collision system to buildings... 2024-05-06 14:18:30 -04:00
d60e511ed9 Added map view shading, square now... 2024-05-06 13:59:08 -04:00
b494cf8ef7 Implemented landmark collision system... 2024-05-06 08:38:47 -04:00
5fef023964 Added constructions and items into world data painlessly... 2024-05-05 11:46:56 -04:00
6d997367d4 Preparing World package for construction and item inclusion... 2024-05-05 11:38:15 -04:00
16fbf216da Revised UI structure to use dynamic arrays, and revised menus. 2024-05-04 07:12:00 -04:00
0ae392dbd3 Gameplay UI toggle icons... 2024-05-03 06:10:13 -04:00
cc7c27833d Fixed world UV rendering bug, added Alice into dumb rendering process. 2024-05-03 05:28:44 -04:00
d875d13ee6 Last change for today... 2024-05-01 15:28:30 -04:00
1ab1daff56 More sprite modificaitons and resizable window... 2024-05-01 15:19:12 -04:00
a21e9429cd Added Pepe chad, mouse movement, limited world rendering, other work in progress... 2024-05-01 14:41:55 -04:00
40c13d4476 Work in progress on world rendering... 2024-05-01 13:27:41 -04:00
2c21fb6b55 Fixed camera movement and zooming tiny bug, added zoom in/out on keypad. 2024-04-27 14:38:16 -04:00
7c1308978b World tile details, generation fix, minor bug fixes... 2024-04-27 09:04:47 -04:00
ac2516439d Major changes done, now grinding code style... 2024-04-27 07:03:40 -04:00
a02d7bdbcf Minor changes yet again, UI and World refactoring in progress... 2024-04-27 03:49:02 -04:00
2f62c204bf Minor changes before going to bed... 2024-04-26 19:46:09 -04:00
8afc4fb6ef Major code refactoring compiles and runs, next is data... 2024-04-26 18:25:29 -04:00
25ab404c92 Autistic naming changes, version 666... 2024-04-26 16:05:48 -04:00
e5b06431bd Cleaned up Ray specification... 2024-04-26 11:05:19 -04:00
0653ca2f57 Minor changes that ease the work... 2024-04-25 04:14:45 -04:00
206bd28fa8 Everything works now, less content, placeholders... 2024-04-25 03:46:07 -04:00
3750a8727b Breaking compilation of ~3000 SLOC project... 2024-04-25 00:27:13 -04:00
950384aede Menu updates and image stringification... 2024-04-23 16:33:07 -04:00
fdaa79a556 Expanded logging system before implementing gameplay... 2024-03-21 18:28:26 -04:00
86b6cdf8ed Removed functions that were overriding each-other, removed one inclusion abstraction layer. 2024-03-17 16:45:46 -04:00
8cc3f0d228 Added basic printf debugging... 2024-03-11 08:42:25 -04:00
c6b6c708db Added item rendering to world... 2024-02-26 18:00:15 -05:00
4abc465194 Construction rendering on the world map... 2024-02-26 17:40:47 -05:00
f7976b922d Added chads aka heroes and excluded menu information... 2024-02-22 03:29:04 -05:00
cdac9d02f7 Removed prototype menus, there is a better way to make them... 2024-02-22 02:48:25 -05:00
879e1c6067 Bunch of small random updates... 2024-02-20 12:32:41 -05:00
f6dc29d3ee Random various things have been done... 2024-02-20 10:26:49 -05:00