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31f07b9ebe
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More refactoring of Chad package...
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2024-06-03 16:06:31 -04:00 |
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eab5faa357
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Refactored Unit package...
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2024-06-03 13:49:22 -04:00 |
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4ce98c15bf
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Removed package body for Faction, Deity, Might and Magic...
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2024-06-02 13:00:54 -04:00 |
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92c283f1ca
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Changed Construction and Equipment packages...
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2024-06-02 11:12:17 -04:00 |
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5d3a5c3041
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Removed needless files...
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2024-06-02 10:43:17 -04:00 |
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7dad2af90b
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Removing certain Ada body files...
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2024-06-02 10:31:34 -04:00 |
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cb06f12d35
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Removing clutter...
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2024-06-02 10:15:47 -04:00 |
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300c1b78e3
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Added unlimited movement by target...
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2024-06-02 09:48:57 -04:00 |
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9c23103d05
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Added diagonal arrows and target...
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2024-06-02 08:11:48 -04:00 |
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b8e398b712
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Various experiments...
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2024-06-01 20:42:12 -04:00 |
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6bfc1b9372
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Refactored view icons...
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2024-06-01 18:59:37 -04:00 |
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4340ab7d2d
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Added end turn button sprites...
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2024-06-01 14:09:35 -04:00 |
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cb34d6abf4
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Added movement arrow sprites and points...
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2024-06-01 12:39:44 -04:00 |
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b355ad4db8
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Finished renaming values and traits for now...
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2024-06-01 11:56:18 -04:00 |
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b495f870b3
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Minor general refactoring of naming style...
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2024-06-01 11:27:59 -04:00 |
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4d52aea6ac
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Major revision, work in progress...
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2024-05-31 07:14:00 -04:00 |
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2241ba8279
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Added prototype notifications, they are bad...
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2024-05-29 09:26:10 -04:00 |
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b6cef84f28
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Finished saving equipment and inventory...
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2024-05-28 06:53:48 -04:00 |
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34edd2ef72
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Added picking-up bananas...
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2024-05-28 06:08:45 -04:00 |
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ce4f1d435a
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Removed 45 degree walls, added dwarven high tower and walls...
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2024-05-27 17:37:53 -04:00 |
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6cedff3ff8
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Refactored UI package...
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2024-05-27 14:38:56 -04:00 |
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7b57ad4bd1
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Profiling and optimization of tiles rendering done...
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2024-05-27 11:31:03 -04:00 |
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9ef53ed704
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Added copied greave icons and world profiling...
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2024-05-27 10:40:07 -04:00 |
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992facd9f4
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Added helmet icons...
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2024-05-27 07:46:19 -04:00 |
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63c1844890
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Added ash, grass, rough and sand biome spritesheets...
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2024-05-27 06:03:07 -04:00 |
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71984fb0fd
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Finished snow biome spritesheet...
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2024-05-27 05:02:02 -04:00 |
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cd96dc5ea1
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Implemented water, tested, but not procedurally generated yet...
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2024-05-25 08:40:28 -04:00 |
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fc5b64532f
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Refactored biome-separated world rendering...
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2024-05-25 06:33:05 -04:00 |
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4b274bf2e5
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Added window size limits and cursor rendering...
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2024-05-25 04:39:07 -04:00 |
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3c4816c6ee
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Completed map saving and loading, needs item data...
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2024-05-25 03:53:53 -04:00 |
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f4453d06a3
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Revised map saving a lot...
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2024-05-25 03:00:30 -04:00 |
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d675ce7467
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Minor refactorings, moving procedures to world and quality revisions...
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2024-05-25 01:48:03 -04:00 |
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50e8bfdb98
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Prototype sequaltial integer IO...
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2024-05-23 08:29:21 -04:00 |
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32d41d7669
|
Prototype map saving, PNG based, probably will be removed...
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2024-05-23 08:03:38 -04:00 |
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cfb053bb9c
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Removed usage of Core package namespace from Main...
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2024-05-23 07:30:44 -04:00 |
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912fcaa047
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Added skill points...
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2024-05-23 04:44:43 -04:00 |
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50eced984c
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Adding points in most logical places...
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2024-05-23 03:34:45 -04:00 |
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f65c8c252f
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Using points, work in progress...
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2024-05-23 02:58:30 -04:00 |
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fc6d0c44f2
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Added resource cheats...
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2024-05-22 21:22:34 -04:00 |
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3d3424aa18
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Removed sounds for now, added sword icons...
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2024-05-19 18:59:02 -04:00 |
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8e72e66469
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Gameplay pretty much finished except for buildings...
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2024-05-19 15:06:20 -04:00 |
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7b65d4e0db
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Reimplementing zoom factor related map border rednering...
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2024-05-19 13:57:13 -04:00 |
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b947518a56
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Revision of Chad data in World package...
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2024-05-19 13:29:28 -04:00 |
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3af6733ebe
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Added states to locations...
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2024-05-19 12:29:15 -04:00 |
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24203e0992
|
Adding water slowly but surely...
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2024-05-19 06:43:46 -04:00 |
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907f117f41
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Revised few Core functions to use tint, and blanked tiny fill bars...
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2024-05-19 05:42:45 -04:00 |
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b86c9235c5
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Fixed borders in fill bars...
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2024-05-19 04:52:43 -04:00 |
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169866a93c
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Another major moving, source code fixed, all works!
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2024-05-18 15:16:09 -04:00 |
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a3f3082268
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Added few more equipment icons and other minor refactorings...
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2024-05-17 21:52:05 -04:00 |
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bcbc66d8e1
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Work in progress on equipment, works so far...
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2024-05-17 19:37:52 -04:00 |
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6a0b93949a
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Implementing inventory, pick-ups, drop-downs, chad data viewer...
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2024-05-17 18:35:31 -04:00 |
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e773e4b385
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Minor mapshot fix...
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2024-05-16 15:31:48 -04:00 |
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600ca67069
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Various general refactoring...
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2024-05-16 14:52:41 -04:00 |
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5b0c6f2e0f
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Working on Chad menus...
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2024-05-16 13:17:36 -04:00 |
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6e85588237
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Added chads and more chad information, also refactored UI...
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2024-05-16 12:35:36 -04:00 |
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20e1c6a91c
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Implemented tiny fill bars for 7 UI themes...
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2024-05-16 10:13:08 -04:00 |
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a33b4e2453
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Added Uldrae...
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2024-05-15 08:31:49 -04:00 |
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7ba21d2a81
|
Minor refactoring of deity data...
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2024-05-15 06:38:53 -04:00 |
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611ac28395
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Reimplemented magics and added 3 new ones...
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2024-05-13 15:43:06 -04:00 |
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adaf96d743
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Refactoring will wait...
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2024-05-13 09:55:14 -04:00 |
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0d1b03cdd1
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Added mouse wheel, text scrolling...
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2024-05-13 09:32:49 -04:00 |
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53a4179c40
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Even worse code due to Adas limitations...
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2024-05-13 09:20:16 -04:00 |
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482e43deac
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Minor fixes font wise...
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2024-05-13 08:09:54 -04:00 |
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ec45e7c1e4
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Okay, it works, time to refactor it...
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2024-05-13 06:54:57 -04:00 |
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521ce5dd0b
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The worst Ada code I have ever wrote...
|
2024-05-13 06:41:21 -04:00 |
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725296802c
|
Implementing Xyntax in Ada work in progress...
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2024-05-13 04:03:27 -04:00 |
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f8c75a8be5
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Work in progress on source code preview...
|
2024-05-12 20:45:26 -04:00 |
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b4e01ceba2
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Added Material package...
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2024-05-12 20:15:36 -04:00 |
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515da79e86
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More Faity UI theme sprites...
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2024-05-12 12:33:25 -04:00 |
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be775dfd2e
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Moved monospace font to UI...
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2024-05-12 11:12:52 -04:00 |
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34c87628eb
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Added reveal map on M signal...
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2024-05-12 10:07:37 -04:00 |
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67c8197ba7
|
Minor changes and benchmarking...
|
2024-05-11 05:13:45 -04:00 |
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4e3d5cfa61
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Renamed Item package, minor changes...
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2024-05-11 03:38:33 -04:00 |
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f7e3d41b05
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Fixed small help box bug...
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2024-05-11 03:20:04 -04:00 |
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a3b1bbbc82
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Work in progress UI changes...
|
2024-05-11 03:03:28 -04:00 |
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4f46b202df
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Major unit refactoring...
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2024-05-11 02:13:20 -04:00 |
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b71493497a
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Revised Unit package to use indexed arrays...
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2024-05-11 01:45:06 -04:00 |
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39335fe890
|
A lot of major refactoring, adding world data soon...
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2024-05-11 00:28:50 -04:00 |
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4f1dddd7d1
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New world biome previews and changed introduction...
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2024-05-10 23:44:09 -04:00 |
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642a0b5046
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Some refactoring and experimental work...
|
2024-05-10 22:09:30 -04:00 |
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af4e800498
|
Minor changes from yesterday...
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2024-05-09 22:23:40 -04:00 |
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c8d61ad968
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Finished alpha unit-less mapshot procedure...
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2024-05-09 15:54:39 -04:00 |
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|
62dc7a81d6
|
Prototyping mapshot functionality...
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2024-05-09 14:52:19 -04:00 |
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27c887089f
|
File IO experimentation...
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2024-05-09 12:52:23 -04:00 |
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e75c62b0d0
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Added check boxes...
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2024-05-09 11:28:40 -04:00 |
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36358dc2c1
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Work in progress font and buttons...
|
2024-05-09 11:03:39 -04:00 |
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|
16db1d8efd
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Added introduction sprites...
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2024-05-09 09:11:26 -04:00 |
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dad2e46c34
|
Added unit+items to world drawing procedure...
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2024-05-09 05:07:20 -04:00 |
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|
ff9cf274d0
|
Added cursor movement with range 6 and more tiny fixes...
|
2024-05-09 03:53:38 -04:00 |
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|
2f09cb9216
|
Revised some Core and Ray code...
|
2024-05-09 02:08:01 -04:00 |
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|
e73d65ec9a
|
Added map revealing thing...
|
2024-05-08 17:14:49 -04:00 |
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|
faad7fac15
|
Refactored some core and UI code...
|
2024-05-08 16:45:08 -04:00 |
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a493ea7d61
|
Changed signal mode to strict enumeration value, have equality hack...
|
2024-05-08 16:17:47 -04:00 |
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|
42806f33c5
|
Removed a lot of dead code, stupid stuff, and bot-unique AI...
|
2024-05-08 15:43:44 -04:00 |
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|
5bc6a1c81d
|
New attribute icons and minor source changes...
|
2024-05-07 02:58:56 -04:00 |
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|
d60e511ed9
|
Added map view shading, square now...
|
2024-05-06 13:59:08 -04:00 |
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|
b494cf8ef7
|
Implemented landmark collision system...
|
2024-05-06 08:38:47 -04:00 |
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|
3c6c3fac33
|
Removed some stupid commented out code...
|
2024-05-04 07:22:16 -04:00 |
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|
5d0a29f15a
|
Finished core menu system probably...
|
2024-05-03 10:39:28 -04:00 |
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|
f798e6c799
|
Experimenting with UI...
|
2024-05-03 07:55:17 -04:00 |
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