Commit Graph

258 Commits

Author SHA1 Message Date
31f07b9ebe More refactoring of Chad package... 2024-06-03 16:06:31 -04:00
eab5faa357 Refactored Unit package... 2024-06-03 13:49:22 -04:00
4ce98c15bf Removed package body for Faction, Deity, Might and Magic... 2024-06-02 13:00:54 -04:00
92c283f1ca Changed Construction and Equipment packages... 2024-06-02 11:12:17 -04:00
5d3a5c3041 Removed needless files... 2024-06-02 10:43:17 -04:00
7dad2af90b Removing certain Ada body files... 2024-06-02 10:31:34 -04:00
cb06f12d35 Removing clutter... 2024-06-02 10:15:47 -04:00
300c1b78e3 Added unlimited movement by target... 2024-06-02 09:48:57 -04:00
9c23103d05 Added diagonal arrows and target... 2024-06-02 08:11:48 -04:00
b8e398b712 Various experiments... 2024-06-01 20:42:12 -04:00
6bfc1b9372 Refactored view icons... 2024-06-01 18:59:37 -04:00
4340ab7d2d Added end turn button sprites... 2024-06-01 14:09:35 -04:00
cb34d6abf4 Added movement arrow sprites and points... 2024-06-01 12:39:44 -04:00
b355ad4db8 Finished renaming values and traits for now... 2024-06-01 11:56:18 -04:00
b495f870b3 Minor general refactoring of naming style... 2024-06-01 11:27:59 -04:00
4d52aea6ac Major revision, work in progress... 2024-05-31 07:14:00 -04:00
2241ba8279 Added prototype notifications, they are bad... 2024-05-29 09:26:10 -04:00
b6cef84f28 Finished saving equipment and inventory... 2024-05-28 06:53:48 -04:00
34edd2ef72 Added picking-up bananas... 2024-05-28 06:08:45 -04:00
ce4f1d435a Removed 45 degree walls, added dwarven high tower and walls... 2024-05-27 17:37:53 -04:00
6cedff3ff8 Refactored UI package... 2024-05-27 14:38:56 -04:00
7b57ad4bd1 Profiling and optimization of tiles rendering done... 2024-05-27 11:31:03 -04:00
9ef53ed704 Added copied greave icons and world profiling... 2024-05-27 10:40:07 -04:00
992facd9f4 Added helmet icons... 2024-05-27 07:46:19 -04:00
63c1844890 Added ash, grass, rough and sand biome spritesheets... 2024-05-27 06:03:07 -04:00
71984fb0fd Finished snow biome spritesheet... 2024-05-27 05:02:02 -04:00
cd96dc5ea1 Implemented water, tested, but not procedurally generated yet... 2024-05-25 08:40:28 -04:00
fc5b64532f Refactored biome-separated world rendering... 2024-05-25 06:33:05 -04:00
4b274bf2e5 Added window size limits and cursor rendering... 2024-05-25 04:39:07 -04:00
3c4816c6ee Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
f4453d06a3 Revised map saving a lot... 2024-05-25 03:00:30 -04:00
d675ce7467 Minor refactorings, moving procedures to world and quality revisions... 2024-05-25 01:48:03 -04:00
50e8bfdb98 Prototype sequaltial integer IO... 2024-05-23 08:29:21 -04:00
32d41d7669 Prototype map saving, PNG based, probably will be removed... 2024-05-23 08:03:38 -04:00
cfb053bb9c Removed usage of Core package namespace from Main... 2024-05-23 07:30:44 -04:00
912fcaa047 Added skill points... 2024-05-23 04:44:43 -04:00
50eced984c Adding points in most logical places... 2024-05-23 03:34:45 -04:00
f65c8c252f Using points, work in progress... 2024-05-23 02:58:30 -04:00
fc6d0c44f2 Added resource cheats... 2024-05-22 21:22:34 -04:00
3d3424aa18 Removed sounds for now, added sword icons... 2024-05-19 18:59:02 -04:00
8e72e66469 Gameplay pretty much finished except for buildings... 2024-05-19 15:06:20 -04:00
7b65d4e0db Reimplementing zoom factor related map border rednering... 2024-05-19 13:57:13 -04:00
b947518a56 Revision of Chad data in World package... 2024-05-19 13:29:28 -04:00
3af6733ebe Added states to locations... 2024-05-19 12:29:15 -04:00
24203e0992 Adding water slowly but surely... 2024-05-19 06:43:46 -04:00
907f117f41 Revised few Core functions to use tint, and blanked tiny fill bars... 2024-05-19 05:42:45 -04:00
b86c9235c5 Fixed borders in fill bars... 2024-05-19 04:52:43 -04:00
169866a93c Another major moving, source code fixed, all works! 2024-05-18 15:16:09 -04:00
a3f3082268 Added few more equipment icons and other minor refactorings... 2024-05-17 21:52:05 -04:00
bcbc66d8e1 Work in progress on equipment, works so far... 2024-05-17 19:37:52 -04:00
6a0b93949a Implementing inventory, pick-ups, drop-downs, chad data viewer... 2024-05-17 18:35:31 -04:00
e773e4b385 Minor mapshot fix... 2024-05-16 15:31:48 -04:00
600ca67069 Various general refactoring... 2024-05-16 14:52:41 -04:00
5b0c6f2e0f Working on Chad menus... 2024-05-16 13:17:36 -04:00
6e85588237 Added chads and more chad information, also refactored UI... 2024-05-16 12:35:36 -04:00
20e1c6a91c Implemented tiny fill bars for 7 UI themes... 2024-05-16 10:13:08 -04:00
a33b4e2453 Added Uldrae... 2024-05-15 08:31:49 -04:00
7ba21d2a81 Minor refactoring of deity data... 2024-05-15 06:38:53 -04:00
611ac28395 Reimplemented magics and added 3 new ones... 2024-05-13 15:43:06 -04:00
adaf96d743 Refactoring will wait... 2024-05-13 09:55:14 -04:00
0d1b03cdd1 Added mouse wheel, text scrolling... 2024-05-13 09:32:49 -04:00
53a4179c40 Even worse code due to Adas limitations... 2024-05-13 09:20:16 -04:00
482e43deac Minor fixes font wise... 2024-05-13 08:09:54 -04:00
ec45e7c1e4 Okay, it works, time to refactor it... 2024-05-13 06:54:57 -04:00
521ce5dd0b The worst Ada code I have ever wrote... 2024-05-13 06:41:21 -04:00
725296802c Implementing Xyntax in Ada work in progress... 2024-05-13 04:03:27 -04:00
f8c75a8be5 Work in progress on source code preview... 2024-05-12 20:45:26 -04:00
b4e01ceba2 Added Material package... 2024-05-12 20:15:36 -04:00
515da79e86 More Faity UI theme sprites... 2024-05-12 12:33:25 -04:00
be775dfd2e Moved monospace font to UI... 2024-05-12 11:12:52 -04:00
34c87628eb Added reveal map on M signal... 2024-05-12 10:07:37 -04:00
67c8197ba7 Minor changes and benchmarking... 2024-05-11 05:13:45 -04:00
4e3d5cfa61 Renamed Item package, minor changes... 2024-05-11 03:38:33 -04:00
f7e3d41b05 Fixed small help box bug... 2024-05-11 03:20:04 -04:00
a3b1bbbc82 Work in progress UI changes... 2024-05-11 03:03:28 -04:00
4f46b202df Major unit refactoring... 2024-05-11 02:13:20 -04:00
b71493497a Revised Unit package to use indexed arrays... 2024-05-11 01:45:06 -04:00
39335fe890 A lot of major refactoring, adding world data soon... 2024-05-11 00:28:50 -04:00
4f1dddd7d1 New world biome previews and changed introduction... 2024-05-10 23:44:09 -04:00
642a0b5046 Some refactoring and experimental work... 2024-05-10 22:09:30 -04:00
af4e800498 Minor changes from yesterday... 2024-05-09 22:23:40 -04:00
c8d61ad968 Finished alpha unit-less mapshot procedure... 2024-05-09 15:54:39 -04:00
62dc7a81d6 Prototyping mapshot functionality... 2024-05-09 14:52:19 -04:00
27c887089f File IO experimentation... 2024-05-09 12:52:23 -04:00
e75c62b0d0 Added check boxes... 2024-05-09 11:28:40 -04:00
36358dc2c1 Work in progress font and buttons... 2024-05-09 11:03:39 -04:00
16db1d8efd Added introduction sprites... 2024-05-09 09:11:26 -04:00
dad2e46c34 Added unit+items to world drawing procedure... 2024-05-09 05:07:20 -04:00
ff9cf274d0 Added cursor movement with range 6 and more tiny fixes... 2024-05-09 03:53:38 -04:00
2f09cb9216 Revised some Core and Ray code... 2024-05-09 02:08:01 -04:00
e73d65ec9a Added map revealing thing... 2024-05-08 17:14:49 -04:00
faad7fac15 Refactored some core and UI code... 2024-05-08 16:45:08 -04:00
a493ea7d61 Changed signal mode to strict enumeration value, have equality hack... 2024-05-08 16:17:47 -04:00
42806f33c5 Removed a lot of dead code, stupid stuff, and bot-unique AI... 2024-05-08 15:43:44 -04:00
5bc6a1c81d New attribute icons and minor source changes... 2024-05-07 02:58:56 -04:00
d60e511ed9 Added map view shading, square now... 2024-05-06 13:59:08 -04:00
b494cf8ef7 Implemented landmark collision system... 2024-05-06 08:38:47 -04:00
3c6c3fac33 Removed some stupid commented out code... 2024-05-04 07:22:16 -04:00
5d0a29f15a Finished core menu system probably... 2024-05-03 10:39:28 -04:00
f798e6c799 Experimenting with UI... 2024-05-03 07:55:17 -04:00