|
8e72e66469
|
Gameplay pretty much finished except for buildings...
|
2024-05-19 15:06:20 -04:00 |
|
|
d9fa3ef605
|
Finished map frame, ez...
|
2024-05-19 14:34:13 -04:00 |
|
|
7b65d4e0db
|
Reimplementing zoom factor related map border rednering...
|
2024-05-19 13:57:13 -04:00 |
|
|
b947518a56
|
Revision of Chad data in World package...
|
2024-05-19 13:29:28 -04:00 |
|
|
3af6733ebe
|
Added states to locations...
|
2024-05-19 12:29:15 -04:00 |
|
|
753b35b60d
|
Finished naive effect implementation...
|
2024-05-19 11:32:19 -04:00 |
|
|
9b5bffa7d3
|
Finished world locations, working on effects and evokes...
|
2024-05-19 10:33:58 -04:00 |
|
|
c4ac4e759c
|
Implementing HoM&M3-like water due to performance...
|
2024-05-19 07:23:55 -04:00 |
|
|
dc45310370
|
Initial braindead borderless random water implementation...
|
2024-05-19 07:02:34 -04:00 |
|
|
24203e0992
|
Adding water slowly but surely...
|
2024-05-19 06:43:46 -04:00 |
|
|
907f117f41
|
Revised few Core functions to use tint, and blanked tiny fill bars...
|
2024-05-19 05:42:45 -04:00 |
|
|
38ff1739ae
|
Tested out tinted tiny fill bars, works, uploading other sprites soon...
|
2024-05-19 05:18:19 -04:00 |
|
|
b86c9235c5
|
Fixed borders in fill bars...
|
2024-05-19 04:52:43 -04:00 |
|
|
8e66036e2f
|
Ended major refactoring for now...
|
2024-05-19 03:18:31 -04:00 |
|
|
20c6e78ec4
|
Work in progress on refactoring stupid names...
|
2024-05-19 02:59:45 -04:00 |
|
|
169866a93c
|
Another major moving, source code fixed, all works!
|
2024-05-18 15:16:09 -04:00 |
|
|
a3f3082268
|
Added few more equipment icons and other minor refactorings...
|
2024-05-17 21:52:05 -04:00 |
|
|
929334dd9f
|
Refactored points drawing code and revised Chad view...
|
2024-05-17 21:00:50 -04:00 |
|
|
5e1aad287e
|
Finished item pick-ups and inventory...
|
2024-05-17 20:02:37 -04:00 |
|
|
bcbc66d8e1
|
Work in progress on equipment, works so far...
|
2024-05-17 19:37:52 -04:00 |
|
|
6a0b93949a
|
Implementing inventory, pick-ups, drop-downs, chad data viewer...
|
2024-05-17 18:35:31 -04:00 |
|
|
e773e4b385
|
Minor mapshot fix...
|
2024-05-16 15:31:48 -04:00 |
|
|
f2dede1a16
|
Added landmark descriptions and names, and 4 new ones...
|
2024-05-16 15:28:02 -04:00 |
|
|
600ca67069
|
Various general refactoring...
|
2024-05-16 14:52:41 -04:00 |
|
|
5b0c6f2e0f
|
Working on Chad menus...
|
2024-05-16 13:17:36 -04:00 |
|
|
6e85588237
|
Added chads and more chad information, also refactored UI...
|
2024-05-16 12:35:36 -04:00 |
|
|
f06b32f8ae
|
Refactored some UI code...
|
2024-05-16 10:43:39 -04:00 |
|
|
20e1c6a91c
|
Implemented tiny fill bars for 7 UI themes...
|
2024-05-16 10:13:08 -04:00 |
|
|
a33b4e2453
|
Added Uldrae...
|
2024-05-15 08:31:49 -04:00 |
|
|
7ba21d2a81
|
Minor refactoring of deity data...
|
2024-05-15 06:38:53 -04:00 |
|
|
a974a96f72
|
Added Aezora and deity data...
|
2024-05-15 06:30:40 -04:00 |
|
|
bb6e8d7dea
|
Endata-ed (?) additional equipment...
|
2024-05-15 05:40:06 -04:00 |
|
|
23122cecd0
|
Added 10 world landmarks...
|
2024-05-15 05:06:15 -04:00 |
|
|
611ac28395
|
Reimplemented magics and added 3 new ones...
|
2024-05-13 15:43:06 -04:00 |
|
|
4ede350cc2
|
Added fill bar and font colour...
|
2024-05-13 13:20:33 -04:00 |
|
|
adaf96d743
|
Refactoring will wait...
|
2024-05-13 09:55:14 -04:00 |
|
|
0d1b03cdd1
|
Added mouse wheel, text scrolling...
|
2024-05-13 09:32:49 -04:00 |
|
|
53a4179c40
|
Even worse code due to Adas limitations...
|
2024-05-13 09:20:16 -04:00 |
|
|
482e43deac
|
Minor fixes font wise...
|
2024-05-13 08:09:54 -04:00 |
|
|
5d4de6e619
|
New monospace font, handmade, and testing it...
|
2024-05-13 07:40:23 -04:00 |
|
|
ec45e7c1e4
|
Okay, it works, time to refactor it...
|
2024-05-13 06:54:57 -04:00 |
|
|
521ce5dd0b
|
The worst Ada code I have ever wrote...
|
2024-05-13 06:41:21 -04:00 |
|
|
725296802c
|
Implementing Xyntax in Ada work in progress...
|
2024-05-13 04:03:27 -04:00 |
|
|
f8c75a8be5
|
Work in progress on source code preview...
|
2024-05-12 20:45:26 -04:00 |
|
|
b4e01ceba2
|
Added Material package...
|
2024-05-12 20:15:36 -04:00 |
|
|
23cd5c16e6
|
Finished Goblin UI theme (for now)...
|
2024-05-12 18:07:18 -04:00 |
|
|
0fafd3d2ea
|
Finalized Dwarf UI theme sprites...
|
2024-05-12 13:19:15 -04:00 |
|
|
a65196c193
|
Finished Fairy UI theme...
|
2024-05-12 12:50:25 -04:00 |
|
|
515da79e86
|
More Faity UI theme sprites...
|
2024-05-12 12:33:25 -04:00 |
|
|
190154aac8
|
Added window icon...
|
2024-05-12 11:29:20 -04:00 |
|
|
be775dfd2e
|
Moved monospace font to UI...
|
2024-05-12 11:12:52 -04:00 |
|
|
2925dc0b95
|
Fixed one stupid rendering bug...
|
2024-05-12 11:08:32 -04:00 |
|
|
34c87628eb
|
Added reveal map on M signal...
|
2024-05-12 10:07:37 -04:00 |
|
|
e19220d15a
|
A lot of minor UI fixes...
|
2024-05-11 06:01:07 -04:00 |
|
|
67c8197ba7
|
Minor changes and benchmarking...
|
2024-05-11 05:13:45 -04:00 |
|
|
f02dcc66f5
|
Added names for Equipment...
|
2024-05-11 03:50:51 -04:00 |
|
|
4e3d5cfa61
|
Renamed Item package, minor changes...
|
2024-05-11 03:38:33 -04:00 |
|
|
f7e3d41b05
|
Fixed small help box bug...
|
2024-05-11 03:20:04 -04:00 |
|
|
a3b1bbbc82
|
Work in progress UI changes...
|
2024-05-11 03:03:28 -04:00 |
|
|
4f46b202df
|
Major unit refactoring...
|
2024-05-11 02:13:20 -04:00 |
|
|
b71493497a
|
Revised Unit package to use indexed arrays...
|
2024-05-11 01:45:06 -04:00 |
|
|
572372a3bf
|
Added skill and resource point lists in...
|
2024-05-11 00:49:15 -04:00 |
|
|
bd9b3f0056
|
Prototyping out Chad state view panel...
|
2024-05-11 00:42:24 -04:00 |
|
|
39335fe890
|
A lot of major refactoring, adding world data soon...
|
2024-05-11 00:28:50 -04:00 |
|
|
4f1dddd7d1
|
New world biome previews and changed introduction...
|
2024-05-10 23:44:09 -04:00 |
|
|
642a0b5046
|
Some refactoring and experimental work...
|
2024-05-10 22:09:30 -04:00 |
|
|
af4e800498
|
Minor changes from yesterday...
|
2024-05-09 22:23:40 -04:00 |
|
|
c8d61ad968
|
Finished alpha unit-less mapshot procedure...
|
2024-05-09 15:54:39 -04:00 |
|
|
62dc7a81d6
|
Prototyping mapshot functionality...
|
2024-05-09 14:52:19 -04:00 |
|
|
27c887089f
|
File IO experimentation...
|
2024-05-09 12:52:23 -04:00 |
|
|
e75c62b0d0
|
Added check boxes...
|
2024-05-09 11:28:40 -04:00 |
|
|
36358dc2c1
|
Work in progress font and buttons...
|
2024-05-09 11:03:39 -04:00 |
|
|
16db1d8efd
|
Added introduction sprites...
|
2024-05-09 09:11:26 -04:00 |
|
|
c0fe52c155
|
Minor Core drawing changes and 4 new item sprites...
|
2024-05-09 06:49:24 -04:00 |
|
|
8a27843637
|
Revised some pixel art and abstracted out map frame with new sprites for it...
|
2024-05-09 06:16:11 -04:00 |
|
|
dad2e46c34
|
Added unit+items to world drawing procedure...
|
2024-05-09 05:07:20 -04:00 |
|
|
7e660f394a
|
Added in-world-preview map frame rendering...
|
2024-05-09 04:07:25 -04:00 |
|
|
ff9cf274d0
|
Added cursor movement with range 6 and more tiny fixes...
|
2024-05-09 03:53:38 -04:00 |
|
|
9ad5151048
|
Added title bar colour...
|
2024-05-09 02:43:09 -04:00 |
|
|
2f09cb9216
|
Revised some Core and Ray code...
|
2024-05-09 02:08:01 -04:00 |
|
|
394ee1f98e
|
A lot of refactoring and pixelbug fixing, still WIP...
|
2024-05-08 19:30:00 -04:00 |
|
|
0e3a14ccab
|
Removed AI completely, refactored UI and Core.
|
2024-05-08 18:34:49 -04:00 |
|
|
c16f5dd4e3
|
Circled map revealing thing and had dinner...
|
2024-05-08 18:06:37 -04:00 |
|
|
e73d65ec9a
|
Added map revealing thing...
|
2024-05-08 17:14:49 -04:00 |
|
|
faad7fac15
|
Refactored some core and UI code...
|
2024-05-08 16:45:08 -04:00 |
|
|
a493ea7d61
|
Changed signal mode to strict enumeration value, have equality hack...
|
2024-05-08 16:17:47 -04:00 |
|
|
42806f33c5
|
Removed a lot of dead code, stupid stuff, and bot-unique AI...
|
2024-05-08 15:43:44 -04:00 |
|
|
9ad650eab0
|
Removed old menu procedures from attribute, skill and resource packages...
|
2024-05-08 15:33:13 -04:00 |
|
|
5be8b6af53
|
Refactored UI code a lot, more to come with new record...
|
2024-05-07 09:59:26 -04:00 |
|
|
2308d088b9
|
Work in progress on menu alignment...
|
2024-05-07 09:06:08 -04:00 |
|
|
90d7576ad1
|
Added 6 new skills...
|
2024-05-07 08:07:01 -04:00 |
|
|
6472192efc
|
New resource icons...
|
2024-05-07 03:58:41 -04:00 |
|
|
5bc6a1c81d
|
New attribute icons and minor source changes...
|
2024-05-07 02:58:56 -04:00 |
|
|
aed65c0854
|
Small fix, Ada does not have default Steel resource, missed pun, Steelman Language Requirements...
|
2024-05-06 14:54:25 -04:00 |
|
|
938b9fc961
|
Resource descriptions...
|
2024-05-06 14:52:01 -04:00 |
|
|
7b8226f3ab
|
Attribute descriptions...
|
2024-05-06 14:44:15 -04:00 |
|
|
58598f03c0
|
Extended landmarks collision to be any size, aka landmark sprite dependent.
|
2024-05-06 14:35:19 -04:00 |
|
|
7c8b9432a4
|
Extended collision system to buildings...
|
2024-05-06 14:18:30 -04:00 |
|
|
d60e511ed9
|
Added map view shading, square now...
|
2024-05-06 13:59:08 -04:00 |
|
|
b494cf8ef7
|
Implemented landmark collision system...
|
2024-05-06 08:38:47 -04:00 |
|
|
9d7ccdb213
|
Revamped Fairy UI theme and fixed Main one...
|
2024-05-06 08:13:54 -04:00 |
|
|
47899ff3f8
|
Added fur armour set and magic descriptions...
|
2024-05-05 13:09:59 -04:00 |
|
|
49238bb711
|
Added all finished items...
|
2024-05-05 12:30:51 -04:00 |
|
|
5fef023964
|
Added constructions and items into world data painlessly...
|
2024-05-05 11:46:56 -04:00 |
|
|
6d997367d4
|
Preparing World package for construction and item inclusion...
|
2024-05-05 11:38:15 -04:00 |
|
|
381d088268
|
Added 6 faction-based home constructions and their data...
|
2024-05-05 10:22:48 -04:00 |
|
|
40516240a4
|
Experimental UI button selection...
|
2024-05-04 09:29:48 -04:00 |
|
|
857e50e96d
|
Forgot what I changed again...
|
2024-05-04 09:17:56 -04:00 |
|
|
b016ea93e7
|
Added icon selection...
|
2024-05-04 08:40:03 -04:00 |
|
|
24f3a047d0
|
New prototype mouse input system...
|
2024-05-04 08:26:51 -04:00 |
|
|
3c6c3fac33
|
Removed some stupid commented out code...
|
2024-05-04 07:22:16 -04:00 |
|
|
16fbf216da
|
Revised UI structure to use dynamic arrays, and revised menus.
|
2024-05-04 07:12:00 -04:00 |
|
|
5d0a29f15a
|
Finished core menu system probably...
|
2024-05-03 10:39:28 -04:00 |
|
|
4ed6af967d
|
Added skill, attribute and resource menus...
|
2024-05-03 10:13:49 -04:00 |
|
|
675631f0e8
|
Very stupid solution to simple problem right now...
|
2024-05-03 08:37:14 -04:00 |
|
|
e5a81dc24b
|
Probably going back to simple solution...
|
2024-05-03 08:16:50 -04:00 |
|
|
f798e6c799
|
Experimenting with UI...
|
2024-05-03 07:55:17 -04:00 |
|
|
7253eb25cb
|
Minor testing changes...
|
2024-05-03 06:49:12 -04:00 |
|
|
0ae392dbd3
|
Gameplay UI toggle icons...
|
2024-05-03 06:10:13 -04:00 |
|
|
cc7c27833d
|
Fixed world UV rendering bug, added Alice into dumb rendering process.
|
2024-05-03 05:28:44 -04:00 |
|
|
c41bab9696
|
Added prototype magics...
|
2024-05-02 20:43:31 -04:00 |
|
|
15c1e969df
|
Added faction base unit extras...
|
2024-05-02 20:02:59 -04:00 |
|
|
d5113a4b0c
|
A lot of random changes that I am lazy to say...
|
2024-05-02 18:48:33 -04:00 |
|
|
d875d13ee6
|
Last change for today...
|
2024-05-01 15:28:30 -04:00 |
|
|
1ab1daff56
|
More sprite modificaitons and resizable window...
|
2024-05-01 15:19:12 -04:00 |
|
|
a21e9429cd
|
Added Pepe chad, mouse movement, limited world rendering, other work in progress...
|
2024-05-01 14:41:55 -04:00 |
|
|
40c13d4476
|
Work in progress on world rendering...
|
2024-05-01 13:27:41 -04:00 |
|
|
3ddebf1104
|
Added imp fill bar and icons, fixed main fill bar...
|
2024-05-01 12:31:41 -04:00 |
|
|
a59c0ab1de
|
Added imp tiny menu and text frame...
|
2024-05-01 11:47:19 -04:00 |
|
|
5016b89128
|
Working on Imp UI theme...
|
2024-05-01 10:16:25 -04:00 |
|
|
cc1c48753d
|
Added fill bar and refactored UI more...
|
2024-05-01 09:55:56 -04:00 |
|
|
ab48e7100a
|
UI refactoring works excellent, menu implementations later...
|
2024-05-01 09:26:06 -04:00 |
|
|
6c225c9bbf
|
A lot of UI experimentation...
|
2024-05-01 09:15:38 -04:00 |
|
|
1ef03fec66
|
Reverting smaller changes due to serious FPS drop...
|
2024-05-01 07:38:47 -04:00 |
|
|
fd581b20e0
|
Experimenting with UI mouse input...
|
2024-05-01 07:24:10 -04:00 |
|
|
e29da50694
|
Removed monospace font, added icon action, copied fonts...
|
2024-05-01 00:16:19 -04:00 |
|
|
7fc9681914
|
Fixed font, dwarven title bar, etc.
|
2024-04-30 23:17:05 -04:00 |
|
|
292500e7da
|
Fixed lower left corner bug, due to PNG mode, and added UI theme scroller...
|
2024-04-30 19:58:38 -04:00 |
|
|
48b17e09d4
|
Fixing lower left corner thing...
|
2024-04-30 19:42:17 -04:00 |
|
|
4ec49b468a
|
Minor source change...
|
2024-04-30 14:20:30 -04:00 |
|
|
25d0351a52
|
Removing default UI theme in code, removing folder soon...
|
2024-04-30 13:04:32 -04:00 |
|
|
47379ded98
|
Added pixel art maces and clubs...
|
2024-04-29 04:56:47 -04:00 |
|
|
ed554ff8fe
|
Minor UI changes...
|
2024-04-28 17:18:14 -04:00 |
|
|
2c21fb6b55
|
Fixed camera movement and zooming tiny bug, added zoom in/out on keypad.
|
2024-04-27 14:38:16 -04:00 |
|
|
d14d5f719f
|
Found one bug, do not move on arrow keys...
|
2024-04-27 13:57:30 -04:00 |
|
|
9984f94c0e
|
Fixed one UI bug, general revision almost done.
|
2024-04-27 13:05:44 -04:00 |
|
|
72605d02de
|
Work in progress, quick push...
|
2024-04-27 12:34:16 -04:00 |
|
|
4bfc09dc08
|
Refactored loop, record and declare keyword alignment...
|
2024-04-27 10:01:54 -04:00 |
|
|
7c1308978b
|
World tile details, generation fix, minor bug fixes...
|
2024-04-27 09:04:47 -04:00 |
|
|
ac2516439d
|
Major changes done, now grinding code style...
|
2024-04-27 07:03:40 -04:00 |
|
|
a02d7bdbcf
|
Minor changes yet again, UI and World refactoring in progress...
|
2024-04-27 03:49:02 -04:00 |
|
|
2f62c204bf
|
Minor changes before going to bed...
|
2024-04-26 19:46:09 -04:00 |
|
|
8afc4fb6ef
|
Major code refactoring compiles and runs, next is data...
|
2024-04-26 18:25:29 -04:00 |
|
|
db42302736
|
Autistic naming changes, version 667...
|
2024-04-26 16:28:01 -04:00 |
|
|
25ab404c92
|
Autistic naming changes, version 666...
|
2024-04-26 16:05:48 -04:00 |
|
|
93a8898b56
|
Experimental work on code structure in Items...
|
2024-04-26 15:49:49 -04:00 |
|
|
e5b06431bd
|
Cleaned up Ray specification...
|
2024-04-26 11:05:19 -04:00 |
|
|
c31d319a93
|
Removed Ray namespace from Core...
|
2024-04-26 10:33:17 -04:00 |
|
|
9ba2c4a31e
|
More updates, refactoring very soon...
|
2024-04-25 09:26:08 -04:00 |
|
|
310a6d035d
|
UI and world scaling code...
|
2024-04-25 05:27:44 -04:00 |
|
|
0653ca2f57
|
Minor changes that ease the work...
|
2024-04-25 04:14:45 -04:00 |
|
|
206bd28fa8
|
Everything works now, less content, placeholders...
|
2024-04-25 03:46:07 -04:00 |
|
|
3750a8727b
|
Breaking compilation of ~3000 SLOC project...
|
2024-04-25 00:27:13 -04:00 |
|
|
4b832177b0
|
Revised skills, attributes and resources...
|
2024-04-23 19:26:55 -04:00 |
|
|
950384aede
|
Menu updates and image stringification...
|
2024-04-23 16:33:07 -04:00 |
|
|
a2e5ce337e
|
Revised trait and sprite arrays...
|
2024-04-23 16:19:29 -04:00 |
|
|
d5e9a91c27
|
Minor skill changes...
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2024-04-23 15:38:51 -04:00 |
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a62dd1a3f3
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Small main update...
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2024-03-28 19:58:47 -04:00 |
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3c7cd66cb7
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Changed AI prototype structure to use global variables for implementation simplicity.
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2024-03-25 14:28:49 -04:00 |
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b8088023ec
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Forgot the change...
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2024-03-24 11:49:29 -04:00 |
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77f5adba08
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Few comments for tomorrow...
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2024-03-24 11:24:00 -04:00 |
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71b6186474
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Prototype is ready, review debug in progress...
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2024-03-24 09:14:54 -04:00 |
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fc6c37bc2e
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Finished 4th AI prototype, works nicely, we will see for scalability...
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2024-03-24 08:07:42 -04:00 |
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c6ba77627d
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Reality check and bit hacking...
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2024-03-24 07:46:56 -04:00 |
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4dfb96e3ad
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Insane bit hackery...
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2024-03-22 14:38:17 -04:00 |
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9960dca477
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Changing core AI structure and adding AI agent data...
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2024-03-22 13:57:31 -04:00 |
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ed027eaccb
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Added global clan name list...
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2024-03-22 11:19:05 -04:00 |
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2989bbda90
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Added global female names...
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2024-03-22 11:16:35 -04:00 |
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28fd6163c8
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Prototype for indexing bot AI actions and male name definitions...
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2024-03-22 11:08:37 -04:00 |
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fdf995a1d8
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AI prototype...
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2024-03-22 09:15:33 -04:00 |
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76f09c0936
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I do not even know...
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2024-03-22 00:37:54 -04:00 |
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bfab2247ac
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Random seed...
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2024-03-21 19:03:15 -04:00 |
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fdaa79a556
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Expanded logging system before implementing gameplay...
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2024-03-21 18:28:26 -04:00 |
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f48bf3e842
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Grid renderer disabled by default.
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2024-03-20 07:47:59 -04:00 |
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67bed14643
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Menu system quick fix and screen overlay.
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2024-03-20 07:41:40 -04:00 |
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ab3006f2b5
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Removed keyboard key values...
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2024-03-20 05:12:26 -04:00 |
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1dcb8c3f9b
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Changed entire Raylib inclusion procedure...
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2024-03-20 05:11:34 -04:00 |
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9bc82e6648
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Removed my own Raylib-Ada bindings...
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2024-03-20 05:00:38 -04:00 |
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7ef15ce048
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Added my own Raylib Ada language bindings into Xhads...
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2024-03-18 16:37:14 -04:00 |
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077c3d3a1f
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Finished fixing font bug, now everything works.
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2024-03-17 18:24:52 -04:00 |
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5f07cd341f
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Removed around 1000 SLOC of C for fun...
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2024-03-17 18:07:09 -04:00 |
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f11c15dc02
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Finished and debugged Raylib-Ada inclusion...
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2024-03-17 17:52:59 -04:00 |
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86b6cdf8ed
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Removed functions that were overriding each-other, removed one inclusion abstraction layer.
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2024-03-17 16:45:46 -04:00 |
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2e303d8372
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Texture, sound and font data now uses heap instead of a stack.
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2024-03-17 16:08:50 -04:00 |
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b173b130d5
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Experimental removal of C graphics files, compiles but segfaults...
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2024-03-17 15:15:18 -04:00 |
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8beb8bdeda
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Added unit, might and magic menus too...
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2024-03-16 08:14:22 -04:00 |
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b33bbf962c
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Implemented stack-based menu system core...
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2024-03-16 08:08:50 -04:00 |
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25f5216e2b
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Added hardcoded action list...
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2024-03-16 06:52:32 -04:00 |
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19d2eec6c5
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Thinking of action system implementation...
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2024-03-16 06:35:03 -04:00 |
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e046565ee4
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New skill menu and braindead simple menu stack...
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2024-03-16 06:14:28 -04:00 |
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